Commit History

Author SHA1 Message Date
  sunag 2d38c5dbf0 WebGPURenderer: MaterialX (#27294) 1 year ago
  sunag 549a2e347d WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243) 1 year ago
  sunag 05fa47e415 Backend: Move pipeline cache data to backends (#27220) 1 year ago
  Mr.doob eb052843e9 Make puppeteer error handling more robust. 1 year ago
  mrdoob fe25aef42e Run e2e CI only on macos. (#27165) 1 year ago
  sunag 6d7566e5e4 Renderer: Call ID (#27101) 1 year ago
  sunag c5fc9edc8c Examples: `webgpu_shadertoy` and `webgpu_tsl_*` screenshots (#27105) 1 year ago
  aardgoose af6593d558 WebGPURenderer: support depth buffer copies in WebGLBackend.copyFramebufferToTexture (#27083) 1 year ago
  sunag 9b302a919b WebGPU: Compute Rain (#27053) 1 year ago
  aardgoose e070b99f0f WebGPURenderer: enable shadow rendering in WebGLBackend (#27023) 1 year ago
  aardgoose 45b985db32 WebGPURenderer: Fix color mask setting in WebGLBackend (#27026) 1 year ago
  sunag 328ec21f59 TSL Transpiler: GLSL -> TSL (#26982) 1 year ago
  aardgoose eb5fb3a8e5 Examples: Update screenshots for now working WebGPU (webgl backend) examples. (#27007) 1 year ago
  aardgoose eb54b90234 WebGPURenderer: handle instanced geometries in WebGL backend (#26731) 1 year ago
  aardgoose 4c54c829e4 WebGPURenderer: support occlusion query for WebGL backend (#26744) 1 year ago
  sunag ca5c7cb037 Examples: Rename some WebGPU Compute examples (#26845) 1 year ago
  aardgoose 2ac424c3ea WebGPURenderer: Support multiple render targets (#26808) 1 year ago
  aardgoose ef417f0dec WebGPURenderer: Basic render to texture support for WebGL backend (#26801) 1 year ago
  sunag 1e673dbaa2 Updated screenshot of the `webgpu_lights_ies_spotlight` (#26800) 1 year ago
  sunag 2c8cfdfc33 WebGPURenderer: StorageTexture (#26769) 1 year ago
  Michael Herzog b17a561c93 WebGLTextures: Increase default precision for depth buffers with WebGL 2. (#26764) 1 year ago
  aardgoose 11f4ca78ea Nodes: Line2 (fat lines) (#26704) 1 year ago
  mrdoob 22a18f43a6 Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677) 1 year ago
  aardgoose 1f43ebe1b7 WebGPURenderer: Support for multiple render targets (#26409) 1 year ago
  sunag 7050247031 WebGPU: Compute Particles (#26655) 1 year ago
  sunag 68c97ed72a TSL: textureStore() and example (#26648) 1 year ago
  aardgoose a0cb76952d WebGPURenderer: Occlusion queries with `renderer.isOccluded( object )` (#26335) 2 years ago
  Michael Herzog ee785fc940 FilmPass: Simplify implementation. (#26573) 2 years ago
  Michael Herzog 6774f1e4aa Docs: Improve `OrbitControls` page. (#26541) 2 years ago
  sunag ffd9884ecd WebGPURenderer: Iridescence (#26489) 2 years ago