Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 0bc8a14fd7 Refactored CubeCamera. No need for updatePosition() anymore. %!s(int64=13) %!d(string=hai) anos
  alteredq 2a335b902d Removed heightOffset from CubeCamera (as per @mrdoob's suggestion). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. %!s(int64=13) %!d(string=hai) anos
  alteredq d5a2ff5bbb Tweaked physically based shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq 503f08fa98 Brought back old TrackballControls. Sorry @mrdoob :/ %!s(int64=13) %!d(string=hai) anos
  Mr.doob 7206504648 Added EventTarget to TrackballControls. Fixes #1189. %!s(int64=13) %!d(string=hai) anos
  Michael Rienstra 7040f645b2 Changed `stencilBufer` to `stencilBuffer` in `examples/webgl_shading_physical.html`. %!s(int64=13) %!d(string=hai) anos
  alteredq 12bdd51aa5 Fixed VisibleCamera's near plane. %!s(int64=13) %!d(string=hai) anos
  alteredq 62ddbb22d2 Added GUI for shadow tweaking to physical shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. %!s(int64=13) %!d(string=hai) anos
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. %!s(int64=13) %!d(string=hai) anos
  alteredq 36b8839f50 More fixing of runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  alteredq 6ea8d3e83c Extended Texture class with "format" and "type" parameters. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  alteredq 0c78ae95e9 Rest of the commit. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos