Commit History

Autor SHA1 Mensaxe Data
  Mugen87 d936e24558 Exampels: Refactor usage of geometry generators. %!s(int64=4) %!d(string=hai) anos
  Mugen87 efb13f9ae0 Examples: More clean up. %!s(int64=4) %!d(string=hai) anos
  Mr.doob f6dba25589 Examples: Added padding after script tag. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 995aa9368b Examples: Bring namespace back. %!s(int64=6) %!d(string=hai) anos
  Mugen87 827e18d562 Examples: More module examples. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 0f44080d79 Examples: Unified CSS. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 3bcb9c2d0d Fixed CRLF issues. See #13262 %!s(int64=7) %!d(string=hai) anos
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. %!s(int64=8) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. %!s(int64=10) %!d(string=hai) anos
  Ben Adams 1b6effb204 Some Examples + Buffers/Maths %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2e4800d3fe WebGLRenderer: Deallocate Object when removed from scene graph (no need for object.dispose()). See #5269. %!s(int64=11) %!d(string=hai) anos
  Mr.doob c7241348cd Object3D: Added dispose() method. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b7278c5d12 Removed nullifying on dispose. %!s(int64=12) %!d(string=hai) anos
  Mr.doob fdea8942ca More disposing. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2b4d13ea44 Added deallocate() to Material. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b81e23e898 Event system implementation for deallocating geometries and textures. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 609329f11e Removed *Library objects as per discussion in #2712. %!s(int64=12) %!d(string=hai) anos
  Mr.doob fa245d81c6 Implemented the new deallocate() methods in webgl_test_memory. %!s(int64=12) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq 36b8839f50 More fixing of runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  alteredq 412c545c47 Updated the rest of examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos