aardgoose
|
7a12ec3c1d
WebGPURenderer: Support WebGLCubeRenderTarget (#27071)
|
1 年之前 |
sunag
|
3d65226309
WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369)
|
1 年之前 |
sunag
|
a091faa512
WebGPURenderer: Texture2D Array (#27190)
|
1 年之前 |
Levi Pesin
|
44516609c6
Refactor `VarNode` (#26821)
|
1 年之前 |
Levi Pesin
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 年之前 |
sunag
|
2ccc5bc90f
Nodes: Rename `construct()` to `setup()` (#26840)
|
1 年之前 |
sunag
|
3866c3c7bd
TextureNode: Use `context.tempWrite=false` for conditionals (#26574)
|
1 年之前 |
sunag
|
4e121457e3
TextureNode: Add .getTextureMatrix() (#26461)
|
2 年之前 |
sunag
|
a18c25714b
WebGPURenderer: DepthTexture (#25766)
|
2 年之前 |
sunag
|
fb2db55c9b
TSL: if, elseif, else syntax (#25653)
|
2 年之前 |
Levi Pesin
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
Michael Herzog
|
049026e558
Examples: Remove remaining linter issues. (#25195)
|
2 年之前 |
sunag
|
0bec83fee6
NodeMaterial & WebGPU: Revision of Lighting Model System (#25170)
|
2 年之前 |
Michael Herzog
|
42620fb40c
Examples: Clean up. (#25181)
|
2 年之前 |
Michael Herzog
|
197ccfef69
Remove JS syntax > ECMA 2018 (#25172)
|
2 年之前 |
sunag
|
f402578785
Nodes: New features and revisions (#25041)
|
2 年之前 |
sunag
|
1bf474b031
ReflectNode: Fix and improve (#24265)
|
3 年之前 |
sunag
|
18fb056c4a
WebGPU: add `webgpu_cubemap_adjustments` example (#24206)
|
3 年之前 |
sunag
|
d35bfbc7e4
Node: add .construct() and some architectural changes (#24110)
|
3 年之前 |
Michael Herzog
|
4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
|
3 年之前 |
sunag
|
acda8183d0
WebGPU: Supports to IBL + PBR (#24038)
|
3 年之前 |
sunag
|
8cafdffeeb
FunctionNode: Keywords support (#23766)
|
3 年之前 |
sunag
|
70b9ae878c
NodeMaterial: CubeTexture WebGPU and WebGL (#23743)
|
3 年之前 |