sunag
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319e3144cd
WebGPURenderer: Better skinning performance (#27753)
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1 year ago |
sunag
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9116475e17
Nodes: Fixes and clean up (#26931)
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1 year ago |
sunag
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e7a9554960
TSL: Sync stack and new syntax (#26911)
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1 year ago |
Levi Pesin
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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1 year ago |
sunag
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2ccc5bc90f
Nodes: Rename `construct()` to `setup()` (#26840)
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1 year ago |
sunag
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d8e6aa315e
TSL: Move `ShaderNode` to `tslFn()` (#26311)
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2 years ago |
sunag
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8c54bb8135
WebGPURenderer: Fix skinning bone multiplication order (#25987)
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2 years ago |
Levi Pesin
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71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
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2 years ago |
sunag
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ee75e22c4b
Nodes: Static STRING style (#24807)
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2 years ago |
sunag
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a9c2a501d7
Nodes: Tangent and Bitangent (#24672)
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2 years ago |
Levi Pesin
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 years ago |
sunag
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a31c66ef73
NodeMaterial: updates and revision (#23872)
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3 years ago |
Levi Pesin
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11546d74bf
Rework how NodeMaterial is built and make other updates (#23797)
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3 years ago |
LeviPesin
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6e37b45ab0
Split InputNode into ConstNode and UniformNode (#23663)
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3 years ago |
sunag
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |