Commit History

Autor SHA1 Mensaxe Data
  sunag 319e3144cd WebGPURenderer: Better skinning performance (#27753) hai 1 ano
  sunag 9116475e17 Nodes: Fixes and clean up (#26931) hai 1 ano
  sunag e7a9554960 TSL: Sync stack and new syntax (#26911) hai 1 ano
  Levi Pesin 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) hai 1 ano
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) hai 1 ano
  sunag d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
  sunag 8c54bb8135 WebGPURenderer: Fix skinning bone multiplication order (#25987) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  sunag ee75e22c4b Nodes: Static STRING style (#24807) %!s(int64=2) %!d(string=hai) anos
  sunag a9c2a501d7 Nodes: Tangent and Bitangent (#24672) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 6e5147206c Nodes: Add more exports to ShaderNode (#23901) %!s(int64=3) %!d(string=hai) anos
  sunag a31c66ef73 NodeMaterial: updates and revision (#23872) %!s(int64=3) %!d(string=hai) anos
  Levi Pesin 11546d74bf Rework how NodeMaterial is built and make other updates (#23797) %!s(int64=3) %!d(string=hai) anos
  LeviPesin 6e37b45ab0 Split InputNode into ConstNode and UniformNode (#23663) %!s(int64=3) %!d(string=hai) anos
  sunag 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos