Renaud Rohlinger
|
97412298fd
WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753)
|
1 年之前 |
sunag
|
fe079efc0f
Revert "TSL: Add isWebGPU method in the NodeBuilder (#28734)" (#28735)
|
1 年之前 |
Renaud Rohlinger
|
5e7e0f424d
TSL: Add isWebGPU method in the NodeBuilder (#28734)
|
1 年之前 |
sunag
|
f43a827cbd
WebGPURenderer: Bind groups cache per renderer (#28730)
|
1 年之前 |
sunag
|
172f0c6642
TSL: Depth nodes revision (#28720)
|
1 年之前 |
sunag
|
4b9c621ff3
WebGPURenderer: Introduce Bind Groups (#28705)
|
1 年之前 |
sunag
|
852b1f55ed
TSL: `wgslFn` added alias and revision - 2 (#28687)
|
1 年之前 |
sunag
|
2328b0a75c
WebGPURenderer: Revision texture filtering and rain example (#28682)
|
1 年之前 |
Renaud Rohlinger
|
4d57598ea8
TSL: UniformNode Support Int/Uint (#28667)
|
1 年之前 |
sunag
|
133da7c0a3
TSL: Introduces cache hierarchy (#28585)
|
1 年之前 |
sunag
|
6ee4d11668
TSL: Fix float over float conversion (#28562)
|
1 年之前 |
Renaud Rohlinger
|
f805325738
WebGPURenderer: Introduce `Node.updateAfter` (#28552)
|
1 年之前 |
sunag
|
d2a7e15762
TSL: Analyze lights and auto generate cache (#28509)
|
1 年之前 |
Nathan Bierema
|
7a3cdca330
TSL: NodeBuilder - Cleanup (#28508)
|
1 年之前 |
Nathan Bierema
|
722c7c7916
TSL: NodeBuilder - Cleanup (#28506)
|
1 年之前 |
aardgoose
|
b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
|
1 年之前 |
sunag
|
114f0ad78f
TSL: Node - Introduce `getElementType()` (#28437)
|
1 年之前 |
aardgoose
|
d1078e756a
Nodes: remove redundant code (#28173)
|
1 年之前 |
sunag
|
500f452242
WebGPURenderer: Transmission - Backdrop 3/3 (#27880)
|
1 年之前 |
sunag
|
e6ec29855f
WebGPURenderer: Improve support int/uint textures (#27932)
|
1 年之前 |
sunag
|
12b08b230c
WebGPURenderer: PMREM (#27829)
|
1 年之前 |
aardgoose
|
158d8a10d4
WebGPURenderer: Support clipping (#27691)
|
1 年之前 |
Michael Herzog
|
e8e4f62a45
Core: Remove deprecated code. (#27656)
|
1 年之前 |
sunag
|
4445abd357
Nodes: getComponentType() instead of getPrimitiveType() (#27617)
|
1 年之前 |
aardgoose
|
59ceca26a0
WebGPURenderer: support mat2() and extend RotateNode to support vec2 rotation. (#27612)
|
1 年之前 |
sunag
|
84aab91a70
WebGPURenderer: Compute Texture using TSL (#27582)
|
1 年之前 |
sunag
|
9eefe186de
Nodes: Simplify `builder.createNodeMaterial()` usage (#27580)
|
1 年之前 |
aardgoose
|
cb6c6bc7a6
NodeBuilder: remove duplicate code (a TODO item) (#27412)
|
1 年之前 |
sunag
|
3d65226309
WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369)
|
1 年之前 |
sunag
|
2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
|
1 年之前 |