Michael Herzog
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63a76802cb
WebGPURenderer: Add support for `NeutralToneMapping`. (#28609)
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1 年之前 |
sunag
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4639edd29f
WebGPURenderer: Apply fog before tonemapping and encoding (#27850)
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1 年之前 |
Renaud Rohlinger
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01f09f81fd
Nodes: AgX Tone Mapping (#27549)
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1 年之前 |
Levi Pesin
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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1 年之前 |
sunag
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2ccc5bc90f
Nodes: Rename `construct()` to `setup()` (#26840)
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1 年之前 |
sunag
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d8e6aa315e
TSL: Move `ShaderNode` to `tslFn()` (#26311)
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2 年之前 |
sunag
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517ce63ecc
WebGPURenderer: CubeRenderTarget and CubeCamera (#26152)
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2 年之前 |
WestLangley
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f65f05c36d
Src: Ensure tone mapped value is in-range (#26130)
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2 年之前 |
Levi Pesin
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6c94900923
ShaderNode: Rework ConvertType (#26025)
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2 年之前 |
Levi Pesin
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71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
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2 年之前 |
sunag
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be161dac76
NodeMaterial: Tone Mapping backward compatibility and fixes (#25215)
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2 年之前 |
sunag
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cdf45b8b7e
WebGPURenderer & Nodes: Minor fixes (#25075)
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2 年之前 |
sunag
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d35bfbc7e4
Node: add .construct() and some architectural changes (#24110)
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3 年之前 |
Levi Pesin
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 年之前 |
sunag
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a31c66ef73
NodeMaterial: updates and revision (#23872)
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3 年之前 |