sunag
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4b9c621ff3
WebGPURenderer: Introduce Bind Groups (#28705)
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1 年之前 |
Renaud Rohlinger
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8f5d9e7f30
WebGPURenderer: Revert #28289 (#28402)
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1 年之前 |
Renaud Rohlinger
|
2ab4c88758
WebGPURenderer: Fix SampledTexture not correctly bound (#28289)
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1 年之前 |
aardgoose
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5a6c9e1674
WebGPURenderer: update sampler bindings on texture change (#28268)
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1 年之前 |
aardgoose
|
9fb80cf753
WebGPURenderer: partial compute() shader support for WebGL backend (#27367)
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1 年之前 |
sunag
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4c7912c7b4
StorageTexture: Mipmaps (#27332)
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1 年之前 |
sunag
|
025b563b67
WebGPURenderer: Uniform Group (#27134)
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1 年之前 |
sunag
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6d7566e5e4
Renderer: Call ID (#27101)
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1 年之前 |
sunag
|
76e1fb171a
WebGPU Compute: Support for dynamic uniforms (#26906)
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1 年之前 |
sunag
|
2c8cfdfc33
WebGPURenderer: StorageTexture (#26769)
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1 年之前 |
sunag
|
366e25eba1
Reuse NodeBuilder (#26729)
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1 年之前 |
sunag
|
68c97ed72a
TSL: textureStore() and example (#26648)
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1 年之前 |
sunag
|
0b169138a9
WebGPURenderer: Performance revision (#26556)
|
2 年之前 |
sunag
|
3166056814
WebGPURenderer: Add DepthTexture.compareFunction (#26420)
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2 年之前 |
sunag
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |