Commit History

Autor SHA1 Mensaxe Data
  Mugen87 e42e37ee6d Examples: Clean up %!s(int64=6) %!d(string=hai) anos
  Mugen87 d60e5d9145 Projector: Added support for vertex colors %!s(int64=6) %!d(string=hai) anos
  06wj e64752d7d9 fix canvasRenderer sprite.raycast bug %!s(int64=7) %!d(string=hai) anos
  Don McCurdy 0885bf68e3 Projector: Support BufferGeometry morph targets. %!s(int64=7) %!d(string=hai) anos
  Don McCurdy f0d3d639d0 Projector: Support THREE.FaceColors. %!s(int64=7) %!d(string=hai) anos
  WestLangley 8cbe3dc075 CanvasRenderer: add support for BufferGeometry with materials array %!s(int64=7) %!d(string=hai) anos
  Mr.doob 6cc82c7a50 Removed redundant matrixWorldInverse updates. %!s(int64=8) %!d(string=hai) anos
  Sergey Linev e51495a563 Support BufferGeometry in THREE.Points %!s(int64=8) %!d(string=hai) anos
  Mr.doob a9e99af053 CanvasRenderer: Added Points support. Fixes #5372. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 54635aa709 Projector: Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 268ba4d2ae Projector: BufferGeometry-based Lines vertex colors support. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0de2da9239 Projector: Clip BufferGeometry-based Lines. Fixes #10853. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 6f5223951d Deprecated MultiMaterial. %!s(int64=8) %!d(string=hai) anos
  Eevee d707242f41 Fix object flickering with CanvasRenderer %!s(int64=8) %!d(string=hai) anos
  Franklin Ta 4be326e503 Deprecate Vector3.applyProjection %!s(int64=8) %!d(string=hai) anos
  Mr.doob a65dd8612a Sprite: Removed geometry. %!s(int64=9) %!d(string=hai) anos
  Mugen87 55504ff81d removal of THREE.MeshFaceMaterial %!s(int64=9) %!d(string=hai) anos
  Mr.doob 916ce9c675 Renamed isIntersection* to intersects*. See #7376. %!s(int64=9) %!d(string=hai) anos
  Mr.doob f330186ce3 Projector: Clean up. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 624465f397 Projector: Fixed remaining attributes.index reference. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 0dbd4b3ae8 Removed IndexBufferAttribute. Promoted index attribute to BufferGeometry. Maybe .addIndices() instead? %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8d331dee06 Projector: drawcalls to groups (behaviour still broken though). %!s(int64=10) %!d(string=hai) anos
  Mr.doob c200eaea13 WebGLRenderer: Removed drawcall.index. See #7003. %!s(int64=10) %!d(string=hai) anos
  Mr.doob a2628940fc WebGLRenderer/Projector: Removed null handling. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 764d3c08bf Object3D: Setting parent to null by default. See #6987. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 7255458091 Support `material === null`. See #6959. %!s(int64=10) %!d(string=hai) anos
  Mr.doob f679b9b45f WebGLRenderer: Moved material.visible logic out of renderBufferDirect. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 20b77b2785 Reverting MeshFaceMaterial removal. %!s(int64=10) %!d(string=hai) anos
  gero3 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
  Mr.doob a73fb6edd1 Projector: Temporal MeshFaceMaterial handling. %!s(int64=10) %!d(string=hai) anos