Manuel Fernández Baños
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feeac1b1e2
GLTFLoader: Honor morph targets when using lines. (#22771)
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3 years ago |
Marco Fugaro
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24a2509061
GLTFLoader: add parseAsync (#22754)
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3 years ago |
Mr.doob
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e962f378a7
Renamed *Tint to *Color. (#22748)
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3 years ago |
Michael Herzog
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abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
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3 years ago |
Robert Long
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cd8c225742
LoaderUtils: Add resolveURL(). (#22707)
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3 years ago |
Michael Herzog
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ddccc2727b
Examples: Added webgl_loader_gltf_sheen. (#22677)
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3 years ago |
Don McCurdy
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9223040247
GLTFLoader: Clean up normalScale workaround. (#22584)
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3 years ago |
Tim R
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def04db83b
Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives.Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives. (#22583)
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3 years ago |
Takahiro
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aca1c4f450
GLTFLoader: Allow multiple associations (#21737)
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3 years ago |
Michael Herzog
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cba9457c1c
WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551)
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3 years ago |
Mr.doob
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f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
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4 years ago |
Mr.doob
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2a3d87a74b
ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424)
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4 years ago |
WestLangley
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4346e81f02
.specularRoughness -> .roughness (#22374)
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4 years ago |
Michael Herzog
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5fc904d551
GLTFLoader: Fix cubicspline interpolation for quaternions. (#22347)
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4 years ago |
Mr.doob
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062822f8f0
MeshPhysicalMaterial: Renamed attenuation to attenuationTint. (#22211)
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4 years ago |
Mr.doob
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6249aaa1b5
MeshPhysicalMaterial: Renamed attenuationColor to attenuation. (#22206)
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4 years ago |
Takahiro
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dc5aafee26
Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156)
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4 years ago |
Don McCurdy
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18a9dfe48a
WebGLRenderer, GLTFLoader: Clean up .vertexTangents removal. (#22182)
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4 years ago |
Don McCurdy
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f5803c62cc
MeshStandardMaterial: Remove .vertexTangents property. (#22146)
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4 years ago |
Michael Herzog
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0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 years ago |
Takahiro
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361a46cbeb
GLTFLoader: Add KHR_materials_volume and KHR_materials_ior extensions support (#22117)
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4 years ago |
Mr.doob
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cf079d48a8
GLTFLoader: Return null when failing to load textures (#21977)
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4 years ago |
Mr.doob
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2383c1c0e4
GLTFLoader: Use Texture instead of CanvasTexture for ImageBitmaps (#21976)
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4 years ago |
Mr.doob
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370504b43d
GLTFLoader: Set RGBFormat for jpg with no mimeType. (#21892)
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4 years ago |
Don McCurdy
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c4002a6004
GLTFLoader: Ignore redundant 'KHR_texture_transform' extensions and 'textures' entries. (#21821)
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4 years ago |
Don McCurdy
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d2628736d3
GLTFLoader: Clean up JSDoc.
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4 years ago |
Michael Herzog
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8c21891045
Material: Remove skinning. (#21788)
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4 years ago |
Michael Herzog
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151a294fc1
Examples: Convert loaders to ES6 Part II. (#21614)
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4 years ago |
Takahiro
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5be89c068d
GLTFLoader: Add createNodeMesh hook (#21458)
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4 years ago |
Don McCurdy
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71759eb24a
GLTFLoader: Fix incorrect boundingBox for normalized attributes. (#21554)
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4 years ago |