Mr.doob
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dfca2bd474
Material: Remove alphaWrite.
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3 жил өмнө |
Diyou
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6c89ee2634
GLTFLoader: Fix regex for Safari detection. (#23305)
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3 жил өмнө |
Marco Fugaro
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eadd35e44c
Examples: use import maps + polyfill (#23255)
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3 жил өмнө |
Don McCurdy
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be2400d717
Material: Replace .format with .alphaWrite (#23166)
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3 жил өмнө |
Michael Herzog
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05fc79cd52
WebGLRenderer: Remove inline sRGB decode. (#23129)
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3 жил өмнө |
mrdoob
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e2bdc7590e
GLTFLoader: Avoid using ImageBitmap in Safari. (#23086)
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3 жил өмнө |
Michael Herzog
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93e11919b4
Global: Fix more broken links. (#23030)
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3 жил өмнө |
Manuel Fernández Baños
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feeac1b1e2
GLTFLoader: Honor morph targets when using lines. (#22771)
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3 жил өмнө |
Marco Fugaro
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24a2509061
GLTFLoader: add parseAsync (#22754)
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3 жил өмнө |
Mr.doob
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e962f378a7
Renamed *Tint to *Color. (#22748)
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3 жил өмнө |
Michael Herzog
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abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
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3 жил өмнө |
Robert Long
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cd8c225742
LoaderUtils: Add resolveURL(). (#22707)
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3 жил өмнө |
Michael Herzog
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ddccc2727b
Examples: Added webgl_loader_gltf_sheen. (#22677)
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3 жил өмнө |
Don McCurdy
|
9223040247
GLTFLoader: Clean up normalScale workaround. (#22584)
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3 жил өмнө |
Tim R
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def04db83b
Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives.Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives. (#22583)
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3 жил өмнө |
Takahiro
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aca1c4f450
GLTFLoader: Allow multiple associations (#21737)
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3 жил өмнө |
Michael Herzog
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cba9457c1c
WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551)
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3 жил өмнө |
Mr.doob
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f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
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4 жил өмнө |
Mr.doob
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2a3d87a74b
ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424)
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4 жил өмнө |
WestLangley
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4346e81f02
.specularRoughness -> .roughness (#22374)
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4 жил өмнө |
Michael Herzog
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5fc904d551
GLTFLoader: Fix cubicspline interpolation for quaternions. (#22347)
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4 жил өмнө |
Mr.doob
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062822f8f0
MeshPhysicalMaterial: Renamed attenuation to attenuationTint. (#22211)
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4 жил өмнө |
Mr.doob
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6249aaa1b5
MeshPhysicalMaterial: Renamed attenuationColor to attenuation. (#22206)
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4 жил өмнө |
Takahiro
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dc5aafee26
Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156)
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4 жил өмнө |
Don McCurdy
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18a9dfe48a
WebGLRenderer, GLTFLoader: Clean up .vertexTangents removal. (#22182)
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4 жил өмнө |
Don McCurdy
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f5803c62cc
MeshStandardMaterial: Remove .vertexTangents property. (#22146)
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4 жил өмнө |
Michael Herzog
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0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 жил өмнө |
Takahiro
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361a46cbeb
GLTFLoader: Add KHR_materials_volume and KHR_materials_ior extensions support (#22117)
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4 жил өмнө |
Mr.doob
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cf079d48a8
GLTFLoader: Return null when failing to load textures (#21977)
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4 жил өмнө |
Mr.doob
|
2383c1c0e4
GLTFLoader: Use Texture instead of CanvasTexture for ImageBitmaps (#21976)
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4 жил өмнө |