Historia zmian

Autor SHA1 Wiadomość Data
  Michael Herzog 6e8d505e7e Docs: Clean up raycast() return type. (#24741) 2 lat temu
  Michael Herzog e3437c6a59 Docs: Clean up. (#24735) 2 lat temu
  Adam N da8983cb7e Update english documentation about the Object3D updateMatrixWorld and its force parameter (#24725) (#24726) 2 lat temu
  Mr.doob 7ca0bb679c Docs: Object3D clean up. 2 lat temu
  Cody Bennett d091564e02 Object3D: granular control of matrix updates with matrixWorldAutoUpdate (#24028) 2 lat temu
  sunag 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 lat temu
  ycw 922e2f65b9 new desc for `is*` (#23583) 3 lat temu
  ycw 8d18e68751 + prop `is*` (#23565) 3 lat temu
  ycw ad4612c2f7 use `<p>` (#23522) 3 lat temu
  Matrix 8cd4b99b01 Docs: Object3D&SpotLight&TorusGeometry (#22906) 3 lat temu
  WestLangley 6258b52c8c Clarify .attach() limitations (#22821) 3 lat temu
  Michael Herzog 4317b0fb0c Docs: Use undefined instead of null. (#22796) 3 lat temu
  Mr.doob c568b22a65 WebGLShadowMap: Add support for rendering shadows with alpha maps and alpha test. (#22410) 3 lat temu
  Mr.doob 56688256ad Docs: Clean up 4 lat temu
  makc ee537cc4d1 fix getObjectByProperty docs (#21953) 4 lat temu
  Michael Herzog 05a161ceb5 Object3D: Add removeFromParent(). (#21826) 4 lat temu
  Mr.doob 159b7c0313 Docs: Updated frustumCulled description. 4 lat temu
  Mugen87 4e652f87ac Docs: Clarify onBeforeRender() and onAfterRender(). 4 lat temu
  Mugen87 6eade098cc Object3D: Add animations property. 4 lat temu
  gonnavis c8c2da51b8 Docs: Unify type case 4 lat temu
  Mugen87 d302ce4209 Docs: Remove obsolete list.js import. 4 lat temu
  Mr.doob 315d0fc94b Object3D: Renamed removeAll to clear. 4 lat temu
  Mugen87 c5faa7fa9d Object3D: Add removeAll(). 4 lat temu
  Mr.doob 13501176f7 Docs: Friendlier language. 4 lat temu
  Maciek Jurczyk efc87e736e Change <b> to <strong> 4 lat temu
  Maciek Jurczyk 84b69b2aac Add ancestors note 4 lat temu
  Maciek Jurczyk 02c0511ad7 Add traversal note 4 lat temu
  WestLangley 4992c3535c Clarification 5 lat temu
  Mugen87 4ce5ba209c Raycaster: Use THREE.Layers in intersectObject(). 5 lat temu
  WestLangley 957051a01f rename .applyMatrix() to .applyMatrix4() 5 lat temu