Commit History

Autor SHA1 Mensaxe Data
  sunag d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
  sunag 517ce63ecc WebGPURenderer: CubeRenderTarget and CubeCamera (#26152) %!s(int64=2) %!d(string=hai) anos
  WestLangley f65f05c36d Src: Ensure tone mapped value is in-range (#26130) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 6c94900923 ShaderNode: Rework ConvertType (#26025) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  sunag be161dac76 NodeMaterial: Tone Mapping backward compatibility and fixes (#25215) %!s(int64=2) %!d(string=hai) anos
  sunag cdf45b8b7e WebGPURenderer & Nodes: Minor fixes (#25075) %!s(int64=2) %!d(string=hai) anos
  sunag d35bfbc7e4 Node: add .construct() and some architectural changes (#24110) %!s(int64=3) %!d(string=hai) anos
  Levi Pesin 6e5147206c Nodes: Add more exports to ShaderNode (#23901) %!s(int64=3) %!d(string=hai) anos
  sunag a31c66ef73 NodeMaterial: updates and revision (#23872) %!s(int64=3) %!d(string=hai) anos