Mr.doob
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4527c3e849
r158
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1 ano atrás |
Mr.doob
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737f11616e
Updated builds.
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1 ano atrás |
Mr.doob
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b9e6e5af67
Examples: tags.json clean up.
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1 ano atrás |
Mr.doob
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2bd56174d6
Examples: Added physics tag to webxr_xr_ballshooter.
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1 ano atrás |
Mr.doob
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f956966499
RapierPhysics: Added addScene()
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1 ano atrás |
Mr.doob
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92c71d7c12
AmmoPhysics: Added addScene()
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1 ano atrás |
Garrett Johnson
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5e43514cf6
BatchedMesh: Make data copying more robust, handle interleaved attributes (#27066)
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1 ano atrás |
Alberto Taiuti
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b1ff9598d9
XRButton: allow specifying optional and required features (#27030)
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1 ano atrás |
Don McCurdy
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d2f7811e96
SVGRenderer: Add .outputColorSpace=DisplayP3ColorSpace support (#26914)
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1 ano atrás |
Alberto Taiuti
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3c217831c0
WebXR: Add docs page for XREstimatedLight (#27041)
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1 ano atrás |
aardgoose
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43a993f54c
WebGPURenderer: Use common clearing code and fix depth state for WebGLBackend (#27065)
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1 ano atrás |
Michael Herzog
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0a94879355
BokehPass: Correctly set `aspect` in `setSize()`. (#27063)
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1 ano atrás |
Don McCurdy
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6408765161
CSS3DRenderer: Fix positioning bugs in Chrome and Firefox (#27017)
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1 ano atrás |
Garrett Johnson
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23379064eb
BatchedMesh: Add thrown errors (#27060)
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1 ano atrás |
Nathan Bierema
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b37d24e9da
Cleanup example (#27059)
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1 ano atrás |
sunag
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9b302a919b
WebGPU: Compute Rain (#27053)
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1 ano atrás |
aardgoose
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84cd768c7c
use recommended compile sequence (#27055)
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1 ano atrás |
Garrett Johnson
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c5b97d6ba8
BatchMesh: (#27054)
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1 ano atrás |
Appaji
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2755feafd6
Add KTX2 Texture support for editor (#27016)
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1 ano atrás |
Michael Herzog
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6fb6f43a67
Editor: Assign `SRGBColorSpace` only to color maps. (#27042)
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1 ano atrás |
Garrett Johnson
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7905b2b4de
BatchedMesh Example: fix floating point error in rotation (#27046)
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1 ano atrás |
WestLangley
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280b907208
Clean up (#27047)
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1 ano atrás |
Garrett Johnson
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3df4df2b50
BatchedMesh: Add comments, use local variables in functions (#27049)
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1 ano atrás |
Nathan Bierema
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df8e0f3361
Cleanup examples (#27050)
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1 ano atrás |
aardgoose
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4fc9ce75b9
remove image -> canvas conversion (#27021)
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1 ano atrás |
Garrett Johnson
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25ce027001
BatchedMesh: Declare local variables to avoid using "this" in functions and improve readability (#27045)
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1 ano atrás |
Garrett Johnson
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8fea5d243b
Capsule: Move and rename line-line-closest-points function to Octree util (#27044)
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1 ano atrás |
Garrett Johnson
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5d04c8e092
BatchedMesh: Change a flat zero matrix to a zero scale matrix (#27043)
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1 ano atrás |
Nathan Bierema
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f162b378d6
Cleanup examples (#27039)
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1 ano atrás |
aardgoose
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e070b99f0f
WebGPURenderer: enable shadow rendering in WebGLBackend (#27023)
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1 ano atrás |