sunag
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549a2e347d
WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243)
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1 year ago |
sunag
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0f94eeae22
WebGPURenderer: Fix .clear() using RenderTarget and revisions (#27233)
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1 year ago |
sunag
|
d823a87988
WebGPURenderer: Color4 (#27222)
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1 year ago |
sunag
|
025b563b67
WebGPURenderer: Uniform Group (#27134)
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1 year ago |
sunag
|
6d7566e5e4
Renderer: Call ID (#27101)
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1 year ago |
sunag
|
8611778e04
Renderer: `.setRenderObjectFunction()` (#27068)
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1 year ago |
sunag
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6a5d6de348
StorageTexture: Adds support for other formats. (#26842)
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1 year ago |
sunag
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18febaf042
WebGPURenderer, CubeCamera: Add `.activeMipmapLevel` (#26770)
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1 year ago |
aardgoose
|
f98f680b1b
WebGPURenderer: Invert viewport/scissor y coords (#26730)
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1 year ago |
aardgoose
|
1f43ebe1b7
WebGPURenderer: Support for multiple render targets (#26409)
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1 year ago |
sunag
|
ed8a785031
WebGPURenderer: Occlusion Query cleanup (#26584)
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1 year ago |
aardgoose
|
a0cb76952d
WebGPURenderer: Occlusion queries with `renderer.isOccluded( object )` (#26335)
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1 year ago |
sunag
|
0b169138a9
WebGPURenderer: Performance revision (#26556)
|
2 years ago |
sunag
|
e4db75aeaa
RendererNodes: Add .isToneMappingState (#26463)
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2 years ago |
sunag
|
3166056814
WebGPURenderer: Add DepthTexture.compareFunction (#26420)
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2 years ago |
sunag
|
8155acdff3
WebGPURenderer: Revert and fix updateBefore() - (2) (#26422)
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2 years ago |
sunag
|
6710c98478
WebGPURenderer: Fix and slightly better performance (#26417)
|
2 years ago |
sunag
|
1775695d0d
WebGPURenderer: .render() support object3d as parameter (#26400)
|
2 years ago |
sunag
|
1a4f54bccc
WebGPUPipelines: Improve reuse pipeline and ComputeNode dispose (#26361)
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2 years ago |
sunag
|
7558e97455
WebGPURenderer: Rename getArrayBuffer() to getArrayBufferAsync() (#26393)
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2 years ago |
sunag
|
3e0a5739d9
WebGPURenderer: Fix Node.updateBefore() sequence call (#26391)
|
2 years ago |
aardgoose
|
366d701975
WebGPURenderer: avoid render pass/pipeline attachment mismatches (#26376)
|
2 years ago |
sunag
|
872ad803db
WebGPURenderer: Render Pass ID and Double Pass (#26333)
|
2 years ago |
aardgoose
|
b287bde4f8
WebGPURenderer: ReadRenderTargetPixelsAsync (RFC) (#26326)
|
2 years ago |
sunag
|
df27d3be03
WebGPURenderer: Backdrop Node - Part 2/3 (#26196)
|
2 years ago |
sunag
|
517ce63ecc
WebGPURenderer: CubeRenderTarget and CubeCamera (#26152)
|
2 years ago |
sunag
|
78e97a9ea3
Core: Introduce Coordinate System (#26140)
|
2 years ago |
sunag
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 years ago |