Commit History

Author SHA1 Message Date
  sunag 3d65226309 WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369) 1 year ago
  sunag 0f94eeae22 WebGPURenderer: Fix .clear() using RenderTarget and revisions (#27233) 1 year ago
  sunag 1ab4a8a44a TSL: Introduction to fragmentNode (#27239) 1 year ago
  sunag d823a87988 WebGPURenderer: Color4 (#27222) 1 year ago
  sunag a091faa512 WebGPURenderer: Texture2D Array (#27190) 1 year ago
  sunag 9116475e17 Nodes: Fixes and clean up (#26931) 1 year ago
  Levi Pesin e41196a58e Nodes: Allow JS-like assigns, implement AssignNode (#26795) 1 year ago
  sunag 45505ed0ac TSL: SetNode (#26785) 1 year ago
  sunag 7b7cef6267 WebGPURenderer: Fix background (#26493) 2 years ago
  sunag c786fc039a SceneNode: Add backgroundIntensity (#26447) 2 years ago
  sunag 1775695d0d WebGPURenderer: .render() support object3d as parameter (#26400) 2 years ago
  sunag b621f0eeed WebGPURenderer: Sheen (#26329) 2 years ago
  sunag c944e5acd2 WebGPURenderer: MorphNode 1/2 and updates (#26325) 2 years ago
  sunag de8f1460d9 WebGPURenderer & PhysicalLightingModel: Added `clearcoat` (#26211) 2 years ago
  sunag 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 years ago