Commit History

Autor SHA1 Mensaxe Data
  Michael Herzog ca69555211 ProgressiveLightMap: Fix uv regression. (#27692) hai 1 ano
  mrdoob ef03bdcfd1 BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943) %!s(int64=2) %!d(string=hai) anos
  mrdoob 5c5a5c74c6 WebGLRenderer: Add support for multiple uv sets and transforms. (#25721) %!s(int64=2) %!d(string=hai) anos
  WestLangley 7e1c525dc3 *BufferGeometry -> *Geometry (#23503) %!s(int64=3) %!d(string=hai) anos
  Marco Fugaro eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 8a02b1bbbf Examples: Clean up. (#21482) %!s(int64=4) %!d(string=hai) anos
  Johnathon Selstad 71332b0e0b Examples: Add GPU Progressive Lightmapping Example (#21435) %!s(int64=4) %!d(string=hai) anos