Commit History

Author SHA1 Message Date
  Mr.doob d2b6d7df0c Updating README's example 14 years ago
  Mr.doob 98dc841aab Added MeshDepthMaterial. 14 years ago
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 14 years ago
  Mr.doob ce3d641ff2 Changed materials format a bit. 14 years ago
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` 14 years ago
  Mr.doob 3cdc007b90 * Fixed some minor issues handling opacity in hex colors 14 years ago
  Mr.doob 8ee8c9baf9 * three.js: Fixed terrain example (was still using Scene.add()) 14 years ago
  Mr.doob 7eacf2ae0e * Fixed `Matrix4.makeOrtho()`. `bottom - top` -> `top - bottom` 14 years ago
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() 14 years ago
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating 14 years ago
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 years ago
  Mr.doob db7003e88a * `CanvasRenderer` and `SVGRenderer` calculating light only when needed. 15 years ago
  Mr.doob 647b4a57b8 * Added `PointLight` 15 years ago
  Mr.doob e68109fdb2 - Clean up 15 years ago
  Mr.doob 216b4eeee2 * Workaround for Opera bug (clearRect not working with context with negative scale) 15 years ago
  Mr.doob 680000c289 - Forgot the stats.js > Stats.js change in some examples... 15 years ago
  Mr.doob 9c796ce6ae - Of course, all examples had to point to the renamed file... 15 years ago
  Mr.doob b381202910 * Using new object `UV` instead of `Vector2` where it should be used 15 years ago
  Mr.doob 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) 15 years ago