Commit History

Author SHA1 Message Date
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 years ago
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. 14 years ago
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 years ago
  alteredq a395e120c3 Updated WebGLRenderer and corresponding examples to work with new Texture API. 14 years ago
  Mr.doob d0138282ba Now that WebGLRenderer does VBO per geometry I guess we don't need that GeometryUtils.merge there. Makes loading much faster too. 14 years ago
  Mr.doob 584a8440fd Merging with alteredq's branch. 14 years ago
  alteredq e546ae3c48 Refactored panorama creation helpers into SceneUtils.js 14 years ago
  alteredq 755769841d Changed title tags in cube mapping demos (so that it's easier to tell them apart in bookmarks / history). 14 years ago
  alteredq b409e5b04e Proper merge with mrdoob's branch. 14 years ago
  Mr.doob a1d014c110 Cube.js matching WebGLRenderer cubemap. 14 years ago