Mr.doob
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f848e60de0
Tweaked extras order.
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14 years ago |
alteredq
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1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
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14 years ago |
Mr.doob
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1413f96958
Fixed `Camera.updateMatrix()`.
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14 years ago |
alteredq
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b6b0e21015
Added PathCamera.
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14 years ago |
alteredq
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13ccc02a8a
Refactored shader and uniform snippets out of WebGLRenderer into WebGLShaders.
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14 years ago |
alteredq
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c421b2d791
Number of bones in skinning shader is now taken from SkinnedMesh.
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14 years ago |
alteredq
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7ad44b434c
Added level-of-details example (and LOD object to compiled lib).
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14 years ago |
alteredq
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03b9dfe80d
Extracted Spline from example into core lib.
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14 years ago |
alteredq
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cf901305e5
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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430ce532be
Custom builds were missing files. (thanks to alan2 for reporting)
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14 years ago |
Mr.doob
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7480fb69cd
Updated README examples.
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14 years ago |
Mr.doob
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e7e47b1f88
More reformating and clean up.
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14 years ago |
alteredq
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da8afc4e6d
Refactored CameraControl into THREE.QuakeCamera.
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14 years ago |
alteredq
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7415759392
Added 3d sound support plus example.
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14 years ago |
Mr.doob
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fef3c084b1
Changed build setup:
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14 years ago |
Mr.doob
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a4a8f184c6
`src/objects/Object3D.js` ⟶ `src/core/Objects3D.js`
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14 years ago |
Mr.doob
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 years ago |
Mr.doob
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848d1a338c
Removed debug version from compile script.
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14 years ago |
alteredq
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9c2b5c257c
Added MiscUtils with THREE.requestAnimationFrame.
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14 years ago |
alteredq
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e151ff394b
Added Ribbon object.
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14 years ago |
alteredq
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afbace2801
Cleaning up to make it pass through Closure compiler.
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14 years ago |
alteredq
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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14 years ago |
alteredq
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8e2f8c8b13
Fixed broken WebGL support detection.
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14 years ago |
alteredq
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b198531c66
Added MarchingCubes object.
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14 years ago |
Mr.doob
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52c0de2b09
Merging with alteredq's branch.
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14 years ago |
alteredq
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8faa18b620
Added simple scene format loader.
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14 years ago |
astrodud
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a62dc97e60
added LathedObject to build script for extras options
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14 years ago |
Szymon Nowak
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6294caed07
Added render-to-texture feature to WebGL renderer.
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14 years ago |
alteredq
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e43de3dcf7
Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes.
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14 years ago |
alteredq
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0fe464c97a
Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials.
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14 years ago |