alteredq
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
Mr.doob
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e8847848ad
Merging with alteredq's branch.
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
alteredq
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49872b2afd
Disabled antialias for examples that use full-screen postprocessing.
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14 years ago |
alteredq
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c61f89ba14
Brought back bloom.
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14 years ago |
alteredq
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2294094adf
Cleaned up a bit WebGLRenderer.
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14 years ago |
alteredq
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cacdf02166
Added API for setting viewport and scissor testing. Made texture filtering example more fancy.
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14 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
Mr.doob
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7480fb69cd
Updated README examples.
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14 years ago |
Mr.doob
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27dc056af4
Minor refactoring and clean up.
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14 years ago |
alteredq
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da8afc4e6d
Refactored CameraControl into THREE.QuakeCamera.
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14 years ago |
Mr.doob
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aaa1b1cd7d
Fixed broken include on sound example.
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14 years ago |
alteredq
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7415759392
Added 3d sound support plus example.
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14 years ago |