Commit History

Author SHA1 Message Date
  alteredq 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob e8847848ad Merging with alteredq's branch. 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  alteredq 49872b2afd Disabled antialias for examples that use full-screen postprocessing. 14 years ago
  alteredq c61f89ba14 Brought back bloom. 14 years ago
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. 14 years ago
  alteredq cacdf02166 Added API for setting viewport and scissor testing. Made texture filtering example more fancy. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  Mr.doob 7480fb69cd Updated README examples. 14 years ago
  Mr.doob 27dc056af4 Minor refactoring and clean up. 14 years ago
  alteredq da8afc4e6d Refactored CameraControl into THREE.QuakeCamera. 14 years ago
  Mr.doob aaa1b1cd7d Fixed broken include on sound example. 14 years ago
  alteredq 7415759392 Added 3d sound support plus example. 14 years ago