Commit History

作者 SHA1 備註 提交日期
  Mr.doob 714e9ec302 REVISION++ 14 年之前
  Mr.doob d65aec1874 Moved `object.dynamic` to `geometry.dynamic`. 14 年之前
  Mr.doob 5bbb1327e9 Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle) 14 年之前
  alteredq 822b52e07b Rebuild libs. 14 年之前
  Mr.doob 0b910d7c31 * Simplified THREE.Color. 14 年之前
  alteredq 9ade9bbdc5 Changed opaque pass to use front-to-back order. 14 年之前
  alteredq fd27811b7c Added better random in GeometryUtils. Added possibility of using custom depth material for shadow maps. 14 年之前
  alteredq a4665c770e Small refactoring in morph attributes initialization plus some whitespace cleaning. 14 年之前
  alteredq 59e5d7ada4 Small optimizations in attributes setting and some whitespace cleanup. 14 年之前
  alteredq 6447455ed2 Put back proper Texture clone lost in merge. 14 年之前
  Mr.doob 1578a27d33 Updated constructor position and buils. 14 年之前
  alteredq 01bebe5c40 Added DataTexture, for creating textures out of raw data. 14 年之前
  alteredq dc0425824a Added alphaTest parameter to base Material plus corresponding shader chunk in standard materials implementation. 14 年之前
  alteredq 15c6845a3b Added shadow receiving to ParticleBasicMaterial. 14 年之前
  alteredq 73cb0bf616 Added percentage-close filtering to shadow map shader. 14 年之前
  alteredq ae2357a099 Added handling of multiple shadows. Added matrix4 array and texture array uniform types. 14 年之前
  alteredq 77341c86b1 First attempt at shadow mapping (work-in-progress). 14 年之前
  alteredq d44e284bc4 Added Matrix4 type to uniforms. Fixed Texture cloning. Fixed uniforms cloning for Vector2, Vector4 and arrays. 14 年之前
  alteredq 2014fb8b7f Added handling of custom attributes for ParticleSystems. 14 年之前
  alteredq 372e383e2b Trying to better handle depth test state changes for flares/sprites/stencil. 14 年之前
  alteredq 256f9a671a Fix for specular component of Phong and normal map materials. Hope so. 14 年之前
  alteredq 5793675853 Rebuild libs. 14 年之前
  Mr.doob d141ea8577 Added CORS support to ImageUtils. 14 年之前
  alteredq c32f89a1d8 Updated builds. 14 年之前
  alteredq 53a732065a Added fog to normal map shader. 14 年之前
  alteredq a4397e2a4c Updated Blender normal map pipeline to handle also specular and AO maps. 14 年之前
  Mr.doob 7593b8d58a REVISION++ 14 年之前
  Mr.doob 8bf95541b0 Some clean up. 14 年之前
  Mr.doob a5b7ea85a9 Removed Sound object and SoundRenderer. 14 年之前
  Mr.doob 2429806888 Updated builds. 14 年之前