Commit History

Autor SHA1 Mensaxe Data
  Mr.doob a5b7ea85a9 Removed Sound object and SoundRenderer. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  alteredq 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob e8847848ad Merging with alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=14) %!d(string=hai) anos
  alteredq 49872b2afd Disabled antialias for examples that use full-screen postprocessing. %!s(int64=14) %!d(string=hai) anos
  alteredq c61f89ba14 Brought back bloom. %!s(int64=14) %!d(string=hai) anos
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq cacdf02166 Added API for setting viewport and scissor testing. Made texture filtering example more fancy. %!s(int64=14) %!d(string=hai) anos
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7480fb69cd Updated README examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 27dc056af4 Minor refactoring and clean up. %!s(int64=14) %!d(string=hai) anos
  alteredq da8afc4e6d Refactored CameraControl into THREE.QuakeCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob aaa1b1cd7d Fixed broken include on sound example. %!s(int64=14) %!d(string=hai) anos
  alteredq 7415759392 Added 3d sound support plus example. %!s(int64=14) %!d(string=hai) anos