Historique des commits

Auteur SHA1 Message Date
  Mr.doob 51368ca6d6 REVISION ++ il y a 14 ans
  Mr.doob 94b7418f60 Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer). il y a 14 ans
  alteredq ca05c86fc5 Removed surprising bottleneck in WebGLRenderer. il y a 14 ans
  alteredq 75952217a2 Added frustumCulled flag to Object3D. il y a 14 ans
  alteredq 2603ccf424 Applied specular highlights fix from @evanw also to Phong shader. il y a 14 ans
  Mr.doob d93c91e0d1 Updated builds. il y a 14 ans
  alteredq 5a87757b1b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev il y a 14 ans
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. il y a 14 ans
  Mr.doob d8e75851f1 Uops, creating __webglMorphTargetsBuffers there is not what we want. il y a 14 ans
  Mr.doob 1be08e8afe WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods. il y a 14 ans
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. il y a 14 ans
  alteredq 1cbcc5beab Optimized postprocessing example. il y a 14 ans
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. il y a 14 ans
  alteredq 173a2c56c1 Rebuilt libs. il y a 14 ans
  Mr.doob f2fb6c3982 For clarity reasons I'll start setting the REVISION to *NEXT*dev for the dev branch. And updating to *NEXT* when merged to master. il y a 14 ans
  Mr.doob a59647d63d Ray.js: We don't want dot == 0 either. il y a 14 ans
  Mr.doob 7fd7c2dff5 Merging with @alteredq's dev. il y a 14 ans
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` il y a 14 ans
  Mr.doob 45fa8fff48 Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid). il y a 14 ans
  Mr.doob 6e5d049045 Ray.js: Probably better without any extra checks. il y a 14 ans
  Mr.doob a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. il y a 14 ans
  Mr.doob ee80c958a1 TorusGeometry: Proper vertex and face normal calculation. il y a 14 ans
  alteredq dcee8501f6 Merged with rectalogic's texture update fix. il y a 14 ans
  alteredq 4336d757ac Added WebGLRenderTargetCube. il y a 14 ans
  alteredq ee8647ec32 Rebuilt libs. il y a 14 ans
  alteredq 692b392750 Refactored Matrix4 compose / decompose to reduce memory consumption (untested). il y a 14 ans
  alteredq 39ed3bed93 Added "v3v" uniform type for array of THREE.Vector3. il y a 14 ans
  alteredq e59aefce8e Merge remote-tracking branch 'remotes/mrdoob/dev' into dev il y a 14 ans
  alteredq fb6d579d35 Merged zz85's experimental branch. il y a 14 ans
  Mr.doob f4d6cb1f16 Cleaned up collada example. il y a 14 ans