提交历史

作者 SHA1 备注 提交日期
  Mr.doob 6fd7eb0211 Merge remote-tracking branch 'valette/dirtyCleanup' into dev 13 年之前
  Mr.doob 5ba7abc69b Deprecated THREE.Vertex. 13 年之前
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. 13 年之前
  Sebastien Valette 9dfa133d0f THREE.geometry : change __dirtyVertices to verticesNeedUpdate field 13 年之前
  alteredq 36b8839f50 More fixing of runtime warnings in examples. 13 年之前
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 14 年之前
  alteredq befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object. 14 年之前
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 年之前
  alteredq 412c545c47 Updated the rest of examples. 14 年之前
  Mr.doob ad31ff1214 Fixed the rest of the examples. 14 年之前
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 年之前
  Mr.doob 19d8261174 More examples clean up. 14 年之前
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 年之前
  alteredq 3e04cf18dc Normalized Gaussian blur coefficients. 14 年之前
  alteredq 94b14c1e3a Cleaned up a bit 9-sample Gaussian blur shader. 14 年之前
  zz85 1ecbe6035b Experimenting with more blur filters 14 年之前
  alteredq 8c326a222f Moved depth buffer writing control from renderer into material. 14 年之前
  zz85 e123cf2f5f Added webgl particle emitter with blur postprocessing example 14 年之前