Mr.doob
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2a5db1e9f1
Updated builds.
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12 years ago |
Mr.doob
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888042bd46
Updated builds.
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12 years ago |
Mr.doob
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1777dea77c
Updated builds.
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12 years ago |
Mr.doob
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ddef07a18c
r53
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12 years ago |
Mr.doob
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95238b00de
GeometryUtils.clone() to geometry.clone()
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12 years ago |
alteredq
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261869ac0a
Removed remaining traces of geometry.materials
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12 years ago |
alteredq
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bd7d3fb6de
Added GeometryUtils.removeMaterials
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12 years ago |
alteredq
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b11e457e6a
Fixed loading of models which were using normalmap materials inside MeshFaceMaterials.
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12 years ago |
alteredq
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a7993230af
Fixed SceneLoader and scene example.
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12 years ago |
Mr.doob
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41aa5e352a
Updated HemisphereLightHelper using new MeshFaceMaterial.
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12 years ago |
Mr.doob
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b5a1321a29
BinaryLoader return materials in callback too.
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12 years ago |
Mr.doob
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1abc24587e
Removing geometry.materials and returning materials from JSONLoader.
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12 years ago |
Mr.doob
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2922ff6aeb
Updated some examples to the new MeshFaceMaterial usage.
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12 years ago |
Mr.doob
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1041b54791
Removed materials and sides from CubeGeometry.
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12 years ago |
Mr.doob
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5a7aa01cd5
Refactored Minecraft demo.
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12 years ago |
alteredq
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3e4339f3dc
Added handling of MeshFaceMaterial.materials to scene format / SceneLoader.
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12 years ago |
alteredq
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6fb5b91c4a
Updated scene format to use singular "material" property instead of "materials" array for meshes.
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12 years ago |
alteredq
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88604b4a0a
Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple).
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12 years ago |
alteredq
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d5e032b979
Fixed implications of new MeshFaceMaterial.materials at multiple places (Ray, Projector, ShadowMapPlugin, DepthPassPlugin).
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12 years ago |
alteredq
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85f06ba4f3
Refactored MeshFaceMaterial.materials handling.
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12 years ago |
alteredq
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8b047873b9
Updated builds.
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12 years ago |
alteredq
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b3428102e8
Removed check for WebGLRenderer in ShaderUtils.
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12 years ago |
alteredq
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ab085277e2
Simplified cube and fresnel shaders.
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12 years ago |
alteredq
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426f37929d
Updated DepthPassPlugin to be able to handle skinning.
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12 years ago |
alteredq
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 years ago |
alteredq
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886ba4de3e
Renamed mPosition => worldPosition in shaders.
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12 years ago |
alteredq
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80dd93a86b
Renamed spotLightAngle uniforms to spotLightAngleCos.
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12 years ago |
alteredq
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5cb7155208
Added clamping to spotLight term in shaders.
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12 years ago |
alteredq
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b5390e9395
Added area weighted vertex normals computation to Geometry.
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12 years ago |
alteredq
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748159e4f1
Transplanted @WestLangley's normal matrix fix from Geometry.applyMatrix to BufferGeometry.
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12 years ago |