Commit History

Author SHA1 Message Date
  alteredq 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. 12 years ago
  alteredq a563c88735 WebGLDeferredRenderer: made brightness parameter optional (default to 1). 12 years ago
  alteredq f9e3e2de73 WebGLDeferredRenderer: forgot to remove explicit gamma->linear color conversions in examples. 12 years ago
  alteredq 8c5f2d32f2 WebGLDeferredRenderer: added antialias constructor parameter. 12 years ago
  alteredq f7e1543715 WebGLDeferredRenderer: testing depth buffer sharing between geometry and light passes. 12 years ago
  alteredq 56417d2011 WebGLDeferredRenderer: changed global ADDITIVE_SPECULAR renderer parameter into per-object material parameter in color G-buffer. 12 years ago
  alteredq aff0f9d204 WebGLDeferredRenderer: a bit better emissive color. 12 years ago
  alteredq de059e3333 WebGLDeferredRenderer: added wrapAround material parameter to color G-buffer. 12 years ago
  alteredq 189f042445 WebGLDeferredRenderer: renamed multiply => brightness. 12 years ago
  alteredq defff278b9 Made WebGLDeferredRenderer self-standing. 12 years ago
  alteredq 15c5183f64 Moved WebGLDeferredRenderer to examples/js/renderers 12 years ago
  alteredq 6f04bdda14 Renamed DeferredHelper => WebGLDeferredRenderer 12 years ago
  alteredq cd4218f1bb Deferred shading: added support for MeshFaceMaterials. 12 years ago
  alteredq f067f784f2 Deferred shading: merged color correction pass into composite one. 12 years ago
  alteredq 6b17fd9d6b Deferred shading: replaced special case handling of emitters with emissive color in G-buffer and full-screen emissive pass. Added handling of directional lights. 12 years ago
  alteredq afd65e4e65 Added handling of resizing to DeferredHelper. 12 years ago
  alteredq d26befd0e8 Moved scene and camera out of DeferredHelper constructor into DeferredHelper.render() 12 years ago
  alteredq 018593d4b5 Made addDeferredMaterials and addDeferredLights internal to DeferredHelper. 12 years ago
  alteredq 46838948e9 Made createRenderTargets method internal to DeferredHelper. 12 years ago
  alteredq 19df092da9 Moved the rest of deferred pipeline from examples into DeferredHelper. 12 years ago
  alteredq ee53b015a0 Started to move deferred functionality out of examples into DeferredHelper. 12 years ago
  alteredq a938f0feb4 Removed shininess and specular intensity defines from deferred examples. 12 years ago
  alteredq c12109d753 Added specular color and shininess to color G-buffer in deferred shading examples. 12 years ago
  alteredq c0fb64deff Started to experiment with properties packing in geometry passes in deferred shading. 12 years ago
  alteredq 61c9e5f119 Replaced basic shader with custom shader in deferred shading. 12 years ago
  alteredq 3be2c266f3 Simplified bumpmap shader for deferred normal pass. 12 years ago
  alteredq 5f2ae7a597 Refactored deferred pointlights example to use common code with deferred morphs example. 12 years ago
  alteredq 8691c976b7 Some improvements to deferred shading example. 12 years ago
  alteredq e94980e3c2 Culling light proxies pixels that are behind the model in deferred shading example. 12 years ago
  alteredq 4c5c9cda6d Small optimizations in deferred shading example. 12 years ago