alteredq
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ea4b8a6045
Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace
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12 years ago |
alteredq
|
2fb5db39f8
Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide
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12 years ago |
alteredq
|
ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 years ago |
alteredq
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4500c593dd
Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;).
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12 years ago |
Mr.doob
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2d3e2adcf3
Updated to latest stats.js and moved libs to js/libs.
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13 years ago |
Mr.doob
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a408841c61
Changed three.js link in examples.
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13 years ago |
Mr.doob
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a5a00cc52a
Updated examples with three.min.js include. Closes #2229.
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13 years ago |
alteredq
|
6de5d94cdf
Trying to make bump map example a bit less heavy.
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13 years ago |
alteredq
|
aac882984d
Added bump and specular maps to simple skin shader.
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13 years ago |
alteredq
|
bb415a9e16
Tweaked a bit bump mapping example.
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13 years ago |
alteredq
|
ae7e147f4e
Refactored bump mapping handling so that it's possible to have bump map without color map.
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13 years ago |
alteredq
|
ae631064d0
Workaround for seam at the back of LeePerry's head in bumpmap example.
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13 years ago |
alteredq
|
3e981476f5
Tangents are not needed, this was just copy-paste relict.
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13 years ago |
alteredq
|
f390c95562
Started to experimenting with tangent-less bump mapping by Morten Mikkelsen.
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13 years ago |