Commit History

Author SHA1 Message Date
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 years ago
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 12 years ago
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. 12 years ago
  Ben Houston e6f509baf6 rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729) 12 years ago
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 years ago
  Mr.doob feffb88f1e Includes to editor and examples. 13 years ago
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 years ago
  Mr.doob a408841c61 Changed three.js link in examples. 13 years ago
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 years ago
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 years ago
  Mr.doob 632b0f8e0c HTML correctness. 13 years ago
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 years ago
  alteredq 4dbff6d829 More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera. 13 years ago
  Mr.doob 9789d554c5 Added TrackballControls to draggable cubes example. 13 years ago
  Mr.doob 7f05ba167c Renamed Matrix4's setTranslation, setRotationX, setRotationY, setRotationZ, setRotationAxis and setScale to makeTranslation, makeRotationX, makeRotationY, makeRotationZ, makeRotationAxis and makeScale. Fixes #1615. 13 years ago
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 13 years ago
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 years ago
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. 13 years ago
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 13 years ago
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 years ago
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 years ago
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 years ago
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 years ago
  Mr.doob 19d8261174 More examples clean up. 14 years ago
  Mr.doob 322b9f9d87 Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels. 14 years ago
  Mr.doob 89079b91f4 Fixed mouse listeners on draggable cubes example, also reverted to previous aesthetic (sorry @alteredq). 14 years ago
  alteredq aac91430d9 Tweaked shadows in draggable cubes example. 14 years ago
  Mr.doob 48eb624d59 Fixed behaviour glitch on draggable cubes example. 14 years ago
  Mr.doob a0c6e077ef Added shadows to the draggable cubes example (@spite's suggestion). 14 years ago