История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 лет назад
  Mr.doob 2d99251314 Fixed webgl_interactive_cubes_gpu example. Fixes #3707. 12 лет назад
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 лет назад
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 13 лет назад
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 лет назад
  Mr.doob feffb88f1e Includes to editor and examples. 13 лет назад
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
  Mr.doob a408841c61 Changed three.js link in examples. 13 лет назад
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 лет назад
  Mr.doob 632b0f8e0c HTML correctness. 13 лет назад
  Mr.doob 562bd2a869 Renamed gpu picking example. 13 лет назад