PaulJacobs
|
347b9ffe59
Update WebGLRenderer.html
|
11 years ago |
cjshannon
|
9a4afcb914
added documentation
|
12 years ago |
cjshannon
|
7c9cfcb21e
added constructors to documentation
|
12 years ago |
cjshannon
|
4453bf03df
prepare documentation for programmatic additions
|
12 years ago |
Mr.doob
|
0248628613
Deprecated setClearColorHex().
|
12 years ago |
Mr.doob
|
0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
|
12 years ago |
alteredq
|
4dd2e4c8bb
Updated WebGLRenderer docs about shadowmap types.
|
12 years ago |
MiiBond
|
0c899e055f
Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results.
|
12 years ago |
Mr.doob
|
9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
|
13 years ago |
Mr.doob
|
06d8e55718
Updating docs.
|
13 years ago |
sole
|
433f6b3557
Draft-esque docs for WebGLRenderer
|
13 years ago |
Mr.doob
|
51db137039
Docs: Breakline clean up.
|
13 years ago |
Mr.doob
|
6a1363ca98
Docs: Added [link] syntax.
|
13 years ago |
Mr.doob
|
ca2b419b39
Documentation: Removed link to source indentation.
|
13 years ago |
Mr.doob
|
77f8b9222e
Added placeholder for all the objects.
|
13 years ago |