Commit History

Autor SHA1 Mensaxe Data
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes %!s(int64=9) %!d(string=hai) anos
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 47eb1db0f3 add TODO: create smooth transition in the future from hold to sample render target in TAARenderPass %!s(int64=9) %!d(string=hai) anos
  Ben Houston b5969ce701 fix bug. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. %!s(int64=9) %!d(string=hai) anos