Michael Herzog
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0fbc8afb34
Post-Processing: Introducing base class for Passes
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9 年之前 |
Ben Houston
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345ff94536
add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss.
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9 年之前 |
Ben Houston
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0029d1359c
smoothly interpolate to the TAA result as it is being created.
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9 年之前 |
Ben Houston
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4490ebf631
fix bug - msaa and taa should accumulate rgb and alpha the same.
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9 年之前 |
Ben Houston
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47eb1db0f3
add TODO: create smooth transition in the future from hold to sample render target in TAARenderPass
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9 年之前 |
Ben Houston
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b5969ce701
fix bug.
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9 年之前 |
Ben Houston
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17a9dca296
better quality results of TAA because accumulation is done using the same form.
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9 年之前 |
Ben Houston
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64eb745c3c
add TAARenderPass and polish MSAA example/code.
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9 年之前 |