Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) 62b9f29e03 fix bad shadow parameters -- resolve part 2 of #8545 %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 63cfba0cf9 Examples: Cleanup %!s(int64=9) %!d(string=hai) anos
  Ben Houston dfd876dff2 finer grain timing. %!s(int64=9) %!d(string=hai) anos
  Mr.doob a455e248ac Examples clean up. %!s(int64=9) %!d(string=hai) anos
  Mugen87 55504ff81d removal of THREE.MeshFaceMaterial %!s(int64=9) %!d(string=hai) anos
  Mr.doob d09017fa25 Merge pull request #7324 from bhouston/simplified_lighting %!s(int64=10) %!d(string=hai) anos
  Mr.doob 3e36c194d0 Merge pull request #7443 from tschw/Animation %!s(int64=10) %!d(string=hai) anos
  tschw 87302b8604 Updated webgl_animation_skinning_morph example. %!s(int64=10) %!d(string=hai) anos
  Mr.doob c072751ea1 Updated builds. %!s(int64=10) %!d(string=hai) anos
  tschw 49e181f19e Animation: Refactored update and tightened looping. %!s(int64=10) %!d(string=hai) anos
  tschw c32f31a587 Animation: New API, caching and masses. %!s(int64=10) %!d(string=hai) anos
  tschw 2e5d9ef6b3 Animation: Interpolants & extensibility overhaul. %!s(int64=10) %!d(string=hai) anos
  Ben Houston fdaad8df8b Merge branch 'dev' of [email protected]:mrdoob/three.js into simplified_lighting %!s(int64=10) %!d(string=hai) anos
  Mr.doob 690e880433 More examples improved. %!s(int64=10) %!d(string=hai) anos
  Ben Houston ea903ed02f introducing the GeometricContext struct, broken hemisphere lights. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 036147e203 geometry/object.clips -> geometry/object.animation %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6310c5095c add Action loop styles, LoopOnce, LoopRepeat and LoopPingPong %!s(int64=10) %!d(string=hai) anos
  Ben Houston a1a88ebc35 updating examples to new Clip parsing inside of JSONLoader/ObjectLoader. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 71480f0a85 adapt webgl_animation_skinning_morph to the new clip design. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 002c3135bc begin conversion of BlendCharacter to new animation system. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 9583d29532 fix skeleton in example, better comments. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 9947cdcc0e minor bone bugs. webgl_animation_skinning_morph.html works. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 66d3eb0d36 Updated shadowMap calls. %!s(int64=10) %!d(string=hai) anos
  WestLangley 1df48eefe2 Removed wrap lighting from Phong and Lambert %!s(int64=10) %!d(string=hai) anos
  Ben Houston cdd6d71522 reduce greeness of light in morph example. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=10) %!d(string=hai) anos
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos