Daniel Nienhaus
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8eaef33862
Fix blender rest export of individual skinned meshes (#8781)
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9 years ago |
Mr.doob
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6cf33a63f7
Merge pull request #8068 from mhirsch/blender_export_embed_textures_option
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9 years ago |
Matt Hirsch
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4e7f1cbc3d
Change logic: copy textures -> export textures, embed depends on export
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9 years ago |
s9k
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6b36454969
Blender exporter: Added second UV layer support
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9 years ago |
Ben Houston
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a600e3700f
Merge branch 'dev' of [email protected]:mrdoob/three.js into tmp
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9 years ago |
Ben Houston
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ee1e677ba3
remove unused code.
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9 years ago |
tschw
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a4e892b5a3
Blender: Moved index buffer out of attributes JSON.
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10 years ago |
tschw
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e7308be965
Blender: Set .itemSize of index buffer to 1.
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10 years ago |
jackcaron
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cedf004577
put blend shape first, more stable approach
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10 years ago |
jackcaron
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8ee9c98000
write animations at the root
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10 years ago |
Ben Houston
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454847c973
manual merge of blender Clip (blend shape + node animation) support.
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10 years ago |
repsac
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3f1a96b00f
Fixed the UV indexing
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10 years ago |
tschw
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cce9a5cbca
Tightened vertex group access API.
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10 years ago |
tschw
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0b3411ecf6
Merge branch 'dev' of github.com:mrdoob/three.js into Blender_extra_vertex_groups
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10 years ago |
Ricardo Cabello
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afd72f5d06
Merge pull request #6533 from tschw/Blender_BufferGeometry_index
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10 years ago |
tschw
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b15f5bf85e
Allows export of non-skinning Vertex Groups as BufferGeometry custom attributes.
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10 years ago |
tschw
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ae36bfd17c
Fixed typo in comment.
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10 years ago |
tschw
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9df3f9b197
Blender export of indexed BufferGeometry objects.
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10 years ago |
repsac
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56d7fa9e56
parsing of face materials should ignore unused materials
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10 years ago |
repsac
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5dbe35e2f1
Improved the logic for float precision. This now happens in the JSON serialization process.
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10 years ago |
repsac
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da829c3c8d
Fixed a bug by inverting the conditional results around embed geometry tests
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10 years ago |
repsac
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e594a1a64a
Fixing a bug in emed geometry (which is currently removed from the export) which was breaking buffer geometry exports
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10 years ago |
repsac
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ab7c0a8ac9
Fixed a bug where None value was returned on geometries that had no morph targets when morph animation export was selected
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10 years ago |
repsac
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48be885e6e
added quaternion normalization to rest export
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10 years ago |
mese79
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932ee2d443
add support for texture folder
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10 years ago |
repsac
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a00344f93b
Restored original scene graph logic which does not try and preserve child/parent hierarchies
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10 years ago |
repsac
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ae907ebbc9
PEP8 formatting and cleanup on the root exporter package (pylint was not happy)
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10 years ago |
repsac
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91a9b61484
Added utility functions to generate ID using a base name
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10 years ago |
repsac
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af040867af
Moved exceptions and logger to the root of the package scope. This is to make these modules more accessible to the upcoming importer.
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10 years ago |
repsac
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e4a3720a37
updated review.js to support cameras defined in a scene
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10 years ago |