Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 928c8177ab Removed no longer needed uniform types. %!s(int64=9) %!d(string=hai) anos
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 764d3c08bf Object3D: Setting parent to null by default. See #6987. %!s(int64=10) %!d(string=hai) anos
  gero3 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
  Gregg Tavares 64c1c09101 fix Mirror.js %!s(int64=10) %!d(string=hai) anos
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. %!s(int64=10) %!d(string=hai) anos
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log %!s(int64=10) %!d(string=hai) anos
  Densaugeo 9af3f082e8 Fix handling of some cameras in Mirror.js %!s(int64=10) %!d(string=hai) anos
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes %!s(int64=10) %!d(string=hai) anos
  Mr.doob 90ab0b70bf Polyfill for Math.sign(). %!s(int64=11) %!d(string=hai) anos
  Mr.doob 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! %!s(int64=11) %!d(string=hai) anos
  Christopher Probst 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references %!s(int64=11) %!d(string=hai) anos
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() %!s(int64=11) %!d(string=hai) anos
  Mr.doob 53ba0f1f34 Yet more code clean up. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 7c67cfb301 Added Mirror. See #3856. %!s(int64=12) %!d(string=hai) anos