Commit History

Autor SHA1 Mensaxe Data
  Tristan Valcke fb8d7a0269 Remove variable duplicate in webgl_pointlights %!s(int64=8) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Ben Houston fdaad8df8b Merge branch 'dev' of [email protected]:mrdoob/three.js into simplified_lighting %!s(int64=9) %!d(string=hai) anos
  Ben Houston ea903ed02f introducing the GeometricContext struct, broken hemisphere lights. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 1fd2e44d22 Clean up. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 70e4206dbf Merge branch 'unify_loaders' of https://github.com/zinefer/three.js into dev %!s(int64=10) %!d(string=hai) anos
  Mr.doob bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  James Kiefer a82e43d7f8 attempty to unify all loaders and plumb manager & crossOrigin %!s(int64=10) %!d(string=hai) anos
  Mr.doob 90acb50601 Updated examples that relied on the position = position pattern. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 32dc35c0f7 Moved BinaryLoader to /examples/js/loaders. %!s(int64=12) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq 42d679838f Preventing setting zero sized EffectComposer (which leads to WebGL and math errors). Also more examples resizing handling. %!s(int64=13) %!d(string=hai) anos
  alteredq d7f3ff7f5c Changed some examples to be framerate independent. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 7eab901dae Updated all the links to the Wald Disney head. %!s(int64=13) %!d(string=hai) anos
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=13) %!d(string=hai) anos
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  alteredq 8bd87ff444 Rewritten lighting shaders. %!s(int64=14) %!d(string=hai) anos
  alteredq fa0b4e5062 Removed unused custom logging code from examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos