Histórico de commits

Autor SHA1 Mensagem Data
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 anos atrás
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 anos atrás
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 anos atrás
  Mr.doob 028a98ea63 WebGLDeferredRenderer: Removed global camera dependency. Fixes #3120 and #3433. 12 anos atrás
  Mr.doob c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. 12 anos atrás
  Mr.doob ea3ce8c940 Finished object.properties to object.userData renaming. 12 anos atrás
  Mr.doob 245376f6dd Replaced the remaining Matrix4.rotateAxis. 12 anos atrás
  Ben Houston 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 12 anos atrás
  Mr.doob ec8dc3e3f3 Merged with alteredq branch 12 anos atrás
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 anos atrás
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 anos atrás
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 anos atrás
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 anos atrás
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 anos atrás
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 anos atrás
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. 12 anos atrás
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 anos atrás
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 anos atrás
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. 12 anos atrás
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. 12 anos atrás
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. 12 anos atrás
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. 12 anos atrás
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. 12 anos atrás
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. 12 anos atrás
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. 12 anos atrás
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. 12 anos atrás
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. 12 anos atrás
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. 12 anos atrás
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. 12 anos atrás
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. 12 anos atrás