alteredq
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fddef60983
Added linear color space handling to normal map shader.
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13 years ago |
alteredq
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36b8839f50
More fixing of runtime warnings in examples.
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13 years ago |
Mr.doob
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5697084e64
Moved `RequestAnimationFrame.js` code right into `src/Three.js`.
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13 years ago |
Mr.doob
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6b151b552e
Merging with @alteredq's experimental branches.
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13 years ago |
alteredq
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c07919529e
Made FirstPersonControls work. Fixed more examples to work with the new camera system.
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14 years ago |
Mr.doob
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bbb65a768c
Updated HTML of the rest of the examples.
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14 years ago |
Mr.doob
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19d8261174
More examples clean up.
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14 years ago |
alteredq
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e298ac6814
Renamed MeshShaderMaterial => ShaderMaterial
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14 years ago |
alteredq
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0959969fc3
Added skin rendering example plus some postprocessing fixes to make it work.
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14 years ago |
Mr.doob
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a940f05427
Updated examples with the new `.add`/`.remove` methods.
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14 years ago |
alteredq
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59bfd81150
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
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14 years ago |
alteredq
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20fae814e7
Refactored postprocessing to use double buffering.
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14 years ago |
alteredq
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1cbcc5beab
Optimized postprocessing example.
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14 years ago |
alteredq
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797530e4f7
Moved 2d filter shaders from ShaderUtils to ShaderExtras.
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14 years ago |
alteredq
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10e12a8305
Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example.
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14 years ago |
alteredq
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3a5d02cc39
Added vignette shader / effect. Updated postprocessing example.
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14 years ago |
alteredq
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093bbb1cb9
Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets.
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14 years ago |
alteredq
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32f0f884bd
Added sepia shader / effect.
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14 years ago |
alteredq
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ff09a492bb
Refactored postprocessing out of examples into own set of classes.
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14 years ago |
alteredq
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495de75ff2
Added OrthoCamera.
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14 years ago |
Mr.doob
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176d0f2884
Merging with @alteredq's branch.
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14 years ago |
Mr.doob
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bfdb10a85a
Updated all examples so they use the renamed geometry classes.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
Mr.doob
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e8847848ad
Merging with alteredq's branch.
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
alteredq
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49872b2afd
Disabled antialias for examples that use full-screen postprocessing.
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14 years ago |
alteredq
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3b6b3dc578
Made more examples working.
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14 years ago |
alteredq
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c61f89ba14
Brought back bloom.
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14 years ago |
alteredq
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2294094adf
Cleaned up a bit WebGLRenderer.
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14 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |