Commit History

Author SHA1 Message Date
  Michael Herzog 5f84432650 Examples: Convert effects to ES6. (#21610) 4 years ago
  Marco Fugaro d9a5084d26 Run build-examples (#21588) 4 years ago
  Mugen87 861770ad1e AnaglyphEffect: Use Dubois matrices. 4 years ago
  Mugen87 d936e24558 Exampels: Refactor usage of geometry generators. 4 years ago
  Garrett Johnson 73ba3fedd8 npm run lint-fix 4 years ago
  Mr.doob 4a8b92d5b1 Examples: Removed deprecation warning. 4 years ago
  Mugen87 226b60deab Examples: Remove author comments. 5 years ago
  Mugen87 a7eacadd53 Examples: Fix link in modules warning. 5 years ago
  Mr.doob 8880636d52 Examples: Tweaked deprecation message. 5 years ago
  Mugen87 7dd44e809e Examples: Deprecate examples/js. 5 years ago
  Mugen87 b505a953c0 Examples: Clean up 6 years ago
  Marc-Sefan Cassola d46e33b640 fixed anaglyph effect 6 years ago
  Marc-Sefan Cassola 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code 6 years ago
  aardgoose 64333be829 dispose of all objects 7 years ago
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 years ago
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 years ago
  tschw 5adeee07f6 Anaglyph: Fixed transposed color matrices. 9 years ago
  tschw 179586a66f Improved anaglyph encoding. 9 years ago
  Mr.doob 232a84a242 *Effect: Use renderer.getPixelRatio() 9 years ago
  Mr.doob 67522a7663 Updated effects. 9 years ago
  Mr.doob 5364d855f5 StereoCamera: Updated effects and examples. 9 years ago
  Mr.doob ceeaf0e305 Simplified AnaglyphEffect and ParallaxBarrierEffect. 9 years ago
  Mr.doob 764d3c08bf Object3D: Setting parent to null by default. See #6987. 10 years ago
  gero3 923256459e fixed files to codestyle 10 years ago
  Mr.doob f4f4a117bc Using PlaneBufferGeometry in *Effects. 11 years ago
  MiiBond 23a9613d72 Adding dispose method to a couple of effects to allow for applications to clean them up easily. 12 years ago
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 years ago
  Mr.doob 5e5c63c5c7 Simplified AnaglyphicEffect. 13 years ago
  Mr.doob 7b7960b1ce Merge remote-tracking branch 'derasje/patch-1' into dev 13 years ago