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animation
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3628c898ae
JSM: Added module and TS file for CCDIKSolver.
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6 years ago |
cameras
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1c148c195f
JSM: Added module and TS file for CinematicCamera and BokehShader2.
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6 years ago |
controls
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6b238f1953
Remove mousemove event onPointerMove function in TransformControls
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6 years ago |
curves
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81de84f9a1
JSM: Added module and TS file for CurveExtras.
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6 years ago |
effects
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46c509a31b
JSM: Added module and TS file for OutlineEffect.
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6 years ago |
exporters
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79504608a4
GLTFExporter: Clean up.
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6 years ago |
geometries
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c12a48127f
Examples: Rename QuickHull to ConvexHull
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6 years ago |
interactive
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b505a953c0
Examples: Clean up
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6 years ago |
libs
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4ebf0685eb
BasisTextureLoader: Clean up error handling, use FileLoader.
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6 years ago |
lights
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6a3c1a6a61
Remove utility methods no longer needed
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6 years ago |
lines
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b8a14f73b1
JSM: Added module and TS files for fat lines.
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6 years ago |
loaders
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09f6cd144b
Merge pull request #16718 from WestLangley/dev_hdrcubetexture_loader
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6 years ago |
math
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e3660e189b
Examples: Clean up
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6 years ago |
misc
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9ce7030ba1
JSM: Added module and TS file for MD2Character.
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6 years ago |
modifiers
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7e6475172a
JSM: Clean up
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6 years ago |
nodes
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e3b5c1299e
Fixed bug with nested FunctionNodes (or ExpressionNodes) looping infinitely
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6 years ago |
objects
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a7e2ca7980
JSM: Added module and TS file for Fire.
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6 years ago |
offscreen
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871a52832c
Examples: Improved webgl_worker_offscreencanvas.
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6 years ago |
pmrem
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50d05fc234
WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget()
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6 years ago |
postprocessing
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52088d0440
EffectComposer: Clock instead of Date.now
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6 years ago |
renderers
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0f44080d79
Examples: Unified CSS.
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6 years ago |
shaders
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58bc0a12e5
refactoed Ocean and OceanShader to work with modularize
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6 years ago |
utils
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c5bd6e30eb
Examples: Clean up
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6 years ago |
vr
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09781b5792
Cleanup
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6 years ago |
Cloth.js
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de4abeaba6
Convert to BufferGeometry
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6 years ago |
GPUParticleSystem.js
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a0a58c562c
GPUParticleSystem: Clean up
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7 years ago |
Gyroscope.js
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764d3c08bf
Object3D: Setting parent to null by default. See #6987.
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10 years ago |
MD2CharacterComplex.js
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de338cfb98
MD2Character*: Use first frame for reference boundingBox.
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6 years ago |
MarchingCubes.js
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8933cc7064
Rename parameter
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6 years ago |
MorphAnimMesh.js
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60ef1a6523
Animation Update (#8918)
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9 years ago |
MorphBlendMesh.js
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5269b77717
MD2Loader: Use BufferGeometry
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7 years ago |
RollerCoaster.js
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4f5aff0dd6
Examples: Clean up
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7 years ago |
Volume.js
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5ecdacd6e8
Examples: Clean up
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7 years ago |
VolumeSlice.js
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7fed340836
Examples: Ensure geometries are disposed in webgl_loader_nrrd
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6 years ago |
WebGL.js
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e4063750a9
Refactored Detector.js into WebGL.js
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6 years ago |