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animation
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3f57e233e7
Clean up.
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9 years ago |
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audio
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22e6b5bcbd
Fix indentation
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9 years ago |
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cameras
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96c76aabeb
Merge pull request #10446 from dpotekhin/patch-1
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9 years ago |
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core
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3f68e22193
Add a comment with a link to PR
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9 years ago |
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extras
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6d450ffcec
Clean up.
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9 years ago |
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geometries
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3188075c59
Avoid modifying source geometry
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9 years ago |
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helpers
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67d67bfcc3
Avoid unneeded geometry allocations.
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9 years ago |
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lights
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ed475341ad
Removed DirectionalLightShadow params from src and docs
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9 years ago |
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loaders
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4f821d393e
TextureLoader: Clean up.
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9 years ago |
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materials
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6f5223951d
Deprecated MultiMaterial.
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9 years ago |
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math
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d8f7ccf26f
Matrix4: Deprecated multiplyToArray.
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9 years ago |
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objects
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c5faae1b3f
Fix #9677: use world scale for sprite raycasting
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9 years ago |
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renderers
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07b64132c4
Skeleton: Moved useVertexTexture logic to WebGLRenderer. See #10754.
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9 years ago |
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scenes
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36cb180c02
Scene: Object.assign()ed.
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9 years ago |
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textures
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07b64132c4
Skeleton: Moved useVertexTexture logic to WebGLRenderer. See #10754.
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9 years ago |
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Three.Legacy.js
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07b64132c4
Skeleton: Moved useVertexTexture logic to WebGLRenderer. See #10754.
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9 years ago |
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Three.js
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246393ebf1
Implement LineLoop using `LINE_LOOP` rendering
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9 years ago |
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constants.js
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ea9d9b1857
r85dev
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9 years ago |
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polyfills.js
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9b9256a96d
More robust polyfill for Function.prototype.name. See #10071.
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9 years ago |
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utils.js
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933f4cae14
Moved arrayMin and arrayMax out of _Math. See #10603.
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9 years ago |