Mr.doob 1f2401a76e Merge branch 'dev' of https://github.com/arodic/three.js into dev %!s(int64=12) %!d(string=hai) anos
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controls c2997a7aa0 changed handle material to single sided %!s(int64=12) %!d(string=hai) anos
core a6929f1489 Replaced TypedArray experiments. %!s(int64=12) %!d(string=hai) anos
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. %!s(int64=13) %!d(string=hai) anos
effects 23a9613d72 Adding dispose method to a couple of effects to allow for applications to clean them up easily. %!s(int64=12) %!d(string=hai) anos
exporters 696ce21834 Editor: Support for CircleGeometry. %!s(int64=12) %!d(string=hai) anos
geometries af8c8471c1 Moved ConvexGeometry out of the lib. %!s(int64=12) %!d(string=hai) anos
libs 57869dda2f Editor: Added forgotten system.js. %!s(int64=13) %!d(string=hai) anos
loaders 9cd8eedf2a Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes. %!s(int64=12) %!d(string=hai) anos
math a6929f1489 Replaced TypedArray experiments. %!s(int64=12) %!d(string=hai) anos
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier %!s(int64=12) %!d(string=hai) anos
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. %!s(int64=13) %!d(string=hai) anos
renderers c7f215d4f3 Removed window dependencies. See #478. %!s(int64=12) %!d(string=hai) anos
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. %!s(int64=12) %!d(string=hai) anos
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev %!s(int64=13) %!d(string=hai) anos
BufferGeometryUtils.js dfffcb5f5e BufferGeometryUtils: Return BufferGeometry if it is already the type. %!s(int64=12) %!d(string=hai) anos
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. %!s(int64=13) %!d(string=hai) anos
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). %!s(int64=13) %!d(string=hai) anos
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. %!s(int64=13) %!d(string=hai) anos
Detector.js 58e46224b8 Fixed Detector code. See #3871. %!s(int64=12) %!d(string=hai) anos
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. %!s(int64=15) %!d(string=hai) anos
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=13) %!d(string=hai) anos
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=13) %!d(string=hai) anos
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. %!s(int64=13) %!d(string=hai) anos
Mirror.js 53ba0f1f34 Yet more code clean up. %!s(int64=12) %!d(string=hai) anos
Octree.js 90d14f9839 octree support for boundingSphere with arbitrary center %!s(int64=12) %!d(string=hai) anos
PRNG.js 041054283a Messing with a new terrain generator demo. %!s(int64=15) %!d(string=hai) anos
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. %!s(int64=13) %!d(string=hai) anos
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. %!s(int64=13) %!d(string=hai) anos
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. %!s(int64=13) %!d(string=hai) anos
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). %!s(int64=13) %!d(string=hai) anos
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. %!s(int64=13) %!d(string=hai) anos
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. %!s(int64=13) %!d(string=hai) anos
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 %!s(int64=13) %!d(string=hai) anos
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. %!s(int64=13) %!d(string=hai) anos
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug %!s(int64=13) %!d(string=hai) anos