Mr.doob 1c4009dc12 Added temporal setHSV to Color (converts to HSL). 13 years ago
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cameras 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
core 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 13 years ago
extras 40ba1e83b2 Removed Color.getHSV, Color.setHSV and ColorUtils.adjustHSV. Added Color.offsetHSL. Updated some examples... 13 years ago
lights 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 13 years ago
loaders bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. 13 years ago
materials cb20237ccb Removed DOMRenderer. 13 years ago
math 1c4009dc12 Added temporal setHSV to Color (converts to HSL). 13 years ago
objects a8a3934287 Mesh.updateMorphTargets() clean up. 13 years ago
renderers c589751dac removed "position = _vector3" pattern per @WestLangley 13 years ago
scenes ff27cf7fcc Editor: added fog to scene export. 13 years ago
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 13 years ago
Three.js 53169124d9 THREE.extend improvements: adopt safe {}.hasOwnProperty method source. Optimize Object.keys() based on @paulmillr suggestion. 13 years ago