.. |
animation
|
5921c7cab6
AnimationClipCreator: Fix CreateMaterialColorAnimation(). (#25376)
|
2 years ago |
cameras
|
0d8676bc62
Examples: More sRGB and color management fixes. (#26090)
|
2 years ago |
capabilities
|
24ccd56fcb
WebGLRenderer: Support "Linear Display P3" working color space and "Display P3" unlit rendering (#26644)
|
2 years ago |
controls
|
2563342997
Add 3D cursor and limit to orbit camera target (#26558)
|
1 year ago |
csm
|
bf7ec89eb0
Update CSMShader.js
|
1 year ago |
curves
|
108deac07d
Curves: use ES Modules export (#23402)
|
3 years ago |
effects
|
f8d580c88e
Src: encodings_fragment -> colorspace_fragment (#26206)
|
2 years ago |
environments
|
cce80b8f87
WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392)
|
2 years ago |
exporters
|
af8349bc71
add support for 4 UV channels in GLTFExporter, to match GLTFImporter. (#26909)
|
1 year ago |
geometries
|
7195144199
WebGPURenderer: Rename FatPoints to InstancedPoints (#26965)
|
1 year ago |
helpers
|
925d679a83
Update ViewHelper.js (#26067)
|
2 years ago |
interactive
|
11b7b5c1ac
SelectionHelper: Add enabled property. (#26483)
|
2 years ago |
libs
|
de4d261a16
Add three/addons target for NPM. (#26910)
|
1 year ago |
lights
|
f4488d8b23
LightProbeGenerator: Add support for half float render targets. (#26773)
|
1 year ago |
lines
|
e6304f3742
LineMaterial: Clean up (#26720)
|
1 year ago |
loaders
|
c9692eb810
Add `LUTImageLoader`. (#26880)
|
1 year ago |
materials
|
7f351a0d21
Shaders: add shader name (#27014)
|
1 year ago |
math
|
4ef4914cd8
Remove need for non indexed geometry from MeshSurfaceSampler (#26268)
|
2 years ago |
misc
|
1bb77a707f
fix some of the lint-addons warnings and errors (#26388)
|
2 years ago |
modifiers
|
3e7aeaf7f5
Add uv/normal/tangent support to SimplifyModifier (#26875)
|
1 year ago |
nodes
|
5377a02fb3
Nodes: Update PropertyNode exports (#26975)
|
1 year ago |
objects
|
7f351a0d21
Shaders: add shader name (#27014)
|
1 year ago |
offscreen
|
cce80b8f87
WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392)
|
2 years ago |
physics
|
dd4a418d04
RapierPhysics: Clean up (#26042)
|
2 years ago |
postprocessing
|
7f351a0d21
Shaders: add shader name (#27014)
|
1 year ago |
renderers
|
5ad1a2075d
correct initial blending state and update screenshot (#27009)
|
1 year ago |
shaders
|
7f351a0d21
Shaders: add shader name (#27014)
|
1 year ago |
textures
|
4944e56c06
Removed all @author mrdoob.
|
5 years ago |
utils
|
e58a74e190
mergeVertices: Shift the hash bin to move boundary away from round threshold (#26746)
|
1 year ago |
webxr
|
5ef9a2bd25
VRButton: test navigator for SSR (#26915)
|
1 year ago |
Addons.js
|
41ec501204
Addons: export BatchedMesh (#27003)
|
1 year ago |