Triangle.html 4.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="list.js"></script>
  7. <script src="page.js"></script>
  8. <link type="text/css" rel="stylesheet" href="page.css" />
  9. </head>
  10. <body>
  11. <h1>[name]</h1>
  12. <p class="desc">
  13. A geometric triangle as defined by three [page:Vector3 Vector3s] representing its
  14. three corners.
  15. </p>
  16. <h2>Constructor</h2>
  17. <h3>[name]( [param:Vector3 a], [param:Vector3 b], [param:Vector3 c] )</h3>
  18. <p>
  19. [page:Vector3 a] - the first corner of the triangle. Default is a [page:Vector3] at (0, 0, 0).<br />
  20. [page:Vector3 b] - the second corner of the triangle. Default is a [page:Vector3] at (0, 0, 0).<br />
  21. [page:Vector3 c] - the final corner of the triangle. Default is a [page:Vector3] at (0, 0, 0).<br /><br />
  22. Creates a new [name].
  23. </p>
  24. <h2>Properties</h2>
  25. <h3>[property:Vector3 a]</h3>
  26. <p>
  27. The first corner of the triangle. Default is a [page:Vector3] at (0, 0, 0).
  28. </p>
  29. <h3>[property:Vector3 b]</h3>
  30. <p>
  31. The second corner of the triangle. Default is a [page:Vector3] at (0, 0, 0).
  32. </p>
  33. <h3>[property:Vector3 c]</h3>
  34. <p>
  35. the final corner of the triangle. Default is a [page:Vector3] at (0, 0, 0)
  36. </p>
  37. <h2>Methods</h2>
  38. <h3>[method:Triangle clone]()</h3>
  39. <p>
  40. Returns a new triangle with the same [page:.a a], [page:.b b] and [page:.c c] properties as this one.
  41. </p>
  42. <h3>[method:Vector3 closestPointToPoint]( [param:Vector3 point], [param:Vector3 target] )</h3>
  43. <p>
  44. [page:Vector3 point] - [page:Vector3] <br />
  45. [page:Vector3 target] — the result will be copied into this Vector3.<br /><br />
  46. Returns the closest point on the triangle to [page:Vector3 point].
  47. </p>
  48. <h3>[method:Boolean containsPoint]( [param:Vector3 point] )</h3>
  49. <p>
  50. [page:Vector3 point] - [page:Vector3] to check.<br /><br />
  51. Returns true if the passed point, when projected onto the plane of the triangle, lies within the triangle.
  52. </p>
  53. <h3>[method:Triangle copy]( [param:Triangle triangle] )</h3>
  54. <p>
  55. Copies the values of the passed triangles's [page:.a a], [page:.b b] and [page:.c c]
  56. properties to this triangle.
  57. </p>
  58. <h3>[method:Boolean equals]( [param:Triangle triangle] )</h3>
  59. <p>
  60. Returns true if the two triangles have identical [page:.a a], [page:.b b] and [page:.c c] properties.
  61. </p>
  62. <h3>[method:Float getArea]()</h3>
  63. <p>Return the area of the triangle.</p>
  64. <h3>[method:Vector3 getBarycoord]( [param:Vector3 point], [param:Vector3 target] )</h3>
  65. <p>
  66. [page:Vector3 point] - [page:Vector3] <br />
  67. [page:Vector3 target] — the result will be copied into this Vector3.<br /><br />
  68. Return a [link:https://en.wikipedia.org/wiki/Barycentric_coordinate_system barycentric coordinate]
  69. from the given vector. <br/><br/>
  70. [link:http://commons.wikimedia.org/wiki/File:Barycentric_coordinates_1.png Picture of barycentric coordinates]
  71. </p>
  72. <h3>[method:Vector3 getMidpoint]( [param:Vector3 target] )</h3>
  73. <p>
  74. [page:Vector3 target] — the result will be copied into this Vector3.<br /><br />
  75. Calculate the midpoint of the triangle.
  76. </p>
  77. <h3>[method:Vector3 getNormal]( [param:Vector3 target] )</h3>
  78. <p>
  79. [page:Vector3 target] — the result will be copied into this Vector3.<br /><br />
  80. Calculate the [link:https://en.wikipedia.org/wiki/Normal_(geometry) normal vector] of the triangle.
  81. </p>
  82. <h3>[method:Plane getPlane]( [param:Plane target] )</h3>
  83. <p>
  84. [page:Vector3 target] — the result will be copied into this Plane.<br /><br />
  85. Calculate a [page:Plane plane] based on the triangle. .
  86. </p>
  87. <h3>[method:Boolean intersectsBox]( [param:Box3 box] )</h3>
  88. <p>
  89. [page:Box3 box] - Box to check for intersection against.<br /><br />
  90. Determines whether or not this triangle intersects [page:Box3 box].
  91. </p>
  92. <h3>[method:Triangle set]( [param:Vector3 a], [param:Vector3 b], [param:Vector3 c] ) [param:Triangle this]</h3>
  93. <p>
  94. Sets the triangle's [page:.a a], [page:.b b] and [page:.c c] properties to the passed [page:vector3 vector3s].
  95. </p>
  96. <h3>[method:Triangle setFromPointsAndIndices]( [param:Array points], [param:Integer i0], [param:Integer i1], [param:Integer i2] ) [param:Triangle this]</h3>
  97. <p>
  98. points - [page:Array] of [page:Vector3]s <br />
  99. i0 - [page:Integer] index <br />
  100. i1 - [page:Integer] index <br />
  101. i2 - [page:Integer] index<br /><br />
  102. Sets the triangle's vectors to the vectors in the array.
  103. </p>
  104. <h2>Source</h2>
  105. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  106. </body>
  107. </html>