Daosheng Mu 2bfb1f557b Solve the spaces vs tabs indentation issues. 10 rokov pred
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cameras 4e05d11d50 CombinedCamera: Fixed Orthographic fov. See #5558. 10 rokov pred
controls 9b7a46266b Merge pull request #5854 from patrickfuller/ortho 10 rokov pred
crossfade 188b9b7019 Examples: Cleaned up setClearColor(). 10 rokov pred
curves ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
effects 03539807c2 Fix StereoEffect so it actually clips correctly 10 rokov pred
exporters 39ebb6181f OBJExporter: Clean up. 10 rokov pred
geometries ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 rokov pred
loaders 9b781b1542 Add comments to describe the modification 10 rokov pred
math ec3259270c Updated examples that could use PlaneBufferGeometry. 10 rokov pred
modifiers c222310930 Optimize TessellateModifier.js slightly 10 rokov pred
postprocessing 1ce9449994 Merge remote-tracking branch 'nraynaud/patch-2' into dev 10 rokov pred
renderers 2bfb1f557b Solve the spaces vs tabs indentation issues. 10 rokov pred
shaders 1d6da685c1 Moved ShaderLib[ "normalmap" ] to examples/js/NormalDisplacementShader.js. 10 rokov pred
utils e3b5fdc13a no need to pass removed argument 10 rokov pred
wip ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
AudioObject.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
BlendCharacter.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 rokov pred
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 rokov pred
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 rokov pred
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 rokov pred
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev 10 rokov pred
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 rokov pred
MD2Character.js 0d872b4fc7 Updated examples to the new *Mapping API. 10 rokov pred
MD2CharacterComplex.js 0d872b4fc7 Updated examples to the new *Mapping API. 10 rokov pred
MarchingCubes.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
Mirror.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 rokov pred
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 rokov pred
PRNG.js 041054283a Messing with a new terrain generator demo. 14 rokov pred
ParametricGeometries.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 rokov pred
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 rokov pred
ShaderSkin.js 04ce05d49c unifying shader names. 11 rokov pred
ShaderTerrain.js 04ce05d49c unifying shader names. 11 rokov pred
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 rokov pred
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 rokov pred
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 rokov pred
SkyShader.js 7644de76d6 Fix Sky Shader. Should now work on Windows and Mac (#5602) 10 rokov pred
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 rokov pred
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 rokov pred
UCSCharacter.js 0d872b4fc7 Updated examples to the new *Mapping API. 10 rokov pred
WaterShader.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred