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cameras
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8f543db16d
* Refactored `CanvasRenderer` (more duplicated code, but easier to handle)
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15 years ago |
geometry
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36dc7212f8
Made Sphere mesh smoothing optional.
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15 years ago |
js
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647b4a57b8
* Added `PointLight`
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15 years ago |
obj
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ca261ddca5
Added point light / fixed directional light in WebGLRenderer / added light test example.
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15 years ago |
textures
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fbbb78446d
- Shadow texture for Earth demo
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15 years ago |
camera_free.html
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db7003e88a
* `CanvasRenderer` and `SVGRenderer` calculating light only when needed.
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15 years ago |
geometry_birds.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
geometry_cube.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
geometry_earth.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
geometry_terrain.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
geometry_vr.html
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e68109fdb2
- Clean up
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15 years ago |
hci_clickcube.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
lights_test.html
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ca261ddca5
Added point light / fixed directional light in WebGLRenderer / added light test example.
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15 years ago |
lines_sphere.html
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9c796ce6ae
- Of course, all examples had to point to the renamed file...
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15 years ago |
lines_test.html
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9c796ce6ae
- Of course, all examples had to point to the renamed file...
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15 years ago |
materials_test.html
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ecae266e8a
Added mesh stroke materials (wireframe) to WebGLRenderer.
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15 years ago |
materials_video.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
obj_convert_test.html
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dde831bf6f
Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials).
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15 years ago |
particles_floor.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
particles_random.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
particles_waves.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
test.html
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647b4a57b8
* Added `PointLight`
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15 years ago |