Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Mr.doob 30672c1f2e Simplified example code před 15 roky
build 094310793e License and build před 15 roky
examples efd69eb55e New screenshots před 15 roky
src a90c4e107f First public version. Still a lot to do před 15 roky
LICENSE 094310793e License and build před 15 roky
README.md 30672c1f2e Simplified example code před 15 roky

README.md

(Very early stage) javascript 3D engine which can use <canvas> and/org <svg> as renderer.

Examples

random.png waves.png floor.png

How to use

var camera, scene, renderer;

init();
setInterval(loop, 1000 / 60);

function init()
{
    camera = new Camera(0, 0, 1000);

    scene = new Scene();

    renderer = new CanvasRenderer();
    renderer.setSize(window.innerWidth, window.innerHeight);

    for (var i = 0; i < 1000; i++)
    {
        var particle = new Particle( new ColorMaterial(Math.random() * 0x808008 + 0x808080, 1) );
        particle.size = Math.random() * 10 + 5;
        particle.position.x = Math.random() * 2000 - 1000;
        particle.position.y = Math.random() * 2000 - 1000;
        particle.position.z = Math.random() * 2000 - 1000;
        particle.updateMatrix();
        scene.add( particle );
    }

    document.body.appendChild(renderer.viewport);
}

function loop()
{
    renderer.render(scene, camera);
}

Change Log

2010 04 24 - r001

  • First alpha release